Search found 195 matches

by banksy
Sun Aug 11, 2013 12:10 pm
Forum: Mapping Discussions
Topic: A new issue
Replies: 3
Views: 15842

Re: A new issue

Not a problem then :)
by banksy
Tue Aug 06, 2013 6:33 am
Forum: Mapping Discussions
Topic: A new issue
Replies: 3
Views: 15842

A new issue

So previously i would compile my map and play it, and all textures in the .pk3 would be in game, although now for some odd reason, only the .tga images show, and the jpeg do not. This is a issue as .tga are quite large images, and my map which still has much texturing to go, is already a 20mb+ .pk3 ...
by banksy
Tue Aug 06, 2013 6:30 am
Forum: Beta
Topic: Skeet 2013
Replies: 9
Views: 26015

Re: Skeet 2013

Looking good!
by banksy
Tue Aug 06, 2013 6:21 am
Forum: Alpha
Topic: ut4_ceruleanriver
Replies: 5
Views: 20033

Re: ut4_ceruleanriver

Interesting...
by banksy
Tue Aug 06, 2013 6:15 am
Forum: Mapping Discussions
Topic: Mapping for UrT HD
Replies: 58
Views: 157629

Re: Mapping for UrT HD

Im 3/4 of the way through my map for iourt (4.1) and if i can ever be bothered i may consider porting into 3dsmax and making it ready for HD, but I guess theres still heaps of time so no rush :P
by banksy
Mon Apr 15, 2013 11:44 pm
Forum: Models / modelling tools
Topic: Making Models
Replies: 5
Views: 22474

Re: Making Models

And make sure you're allowed to use the models. Some people don't like others using their stuff
by banksy
Tue Mar 19, 2013 10:35 am
Forum: Mapping Discussions
Topic: trenchbroom
Replies: 2
Views: 14673

Re: trenchbroom

Well the developer is a pretty easy going guy so he might be able to toggle it so it does. Many of the mappers down at the Unvanquished development team are seeing if the can fork it and get it to work good with the unvanquished engine and the developer says he is happy to help
by banksy
Mon Mar 18, 2013 11:26 am
Forum: Mapping Discussions
Topic: trenchbroom
Replies: 2
Views: 14673

trenchbroom

http://kristianduske.com/trenchbroom/index.php
Not sure if you guys have seen this before. Looks promising and the interface is pretty simple
by banksy
Mon Mar 04, 2013 1:00 pm
Forum: Brush / patches and other mesh
Topic: Trisoup generator?
Replies: 5
Views: 18810

Re: Trisoup generator?

I had a terrain generator at one point. Although it didn't really help at all.
by banksy
Mon Mar 04, 2013 6:21 am
Forum: Brush / patches and other mesh
Topic: Trisoup generator?
Replies: 5
Views: 18810

Re: Trisoup generator?

I like something that allows you to pull all the brushed up from a single point, making a hill like terrain. For example. Say you had 10x10 of triangular brushes, you would select them all and from the centre you can move all the brushes upward to the single point creating a hill. Its hard to explai...