BUMP
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How's UE4 mapping going for you mah nigguhs?
Search found 42 matches
- Fri Jan 22, 2016 10:25 am
- Forum: UrtHD mapping with ue4
- Topic: Converting a urban terror map to ue4 using radiant and blender
- Replies: 10
- Views: 50246
- Sat Apr 04, 2015 10:07 am
- Forum: UrtHD mapping with ue4
- Topic: Casablanca map conversion to UE4
- Replies: 30
- Views: 76224
Re: Casablanca map conversion to UE4
Sweet looking Johnny!!
And yeah im so used to being able to draw the brushes as i like straight on the grids... adding a box and then adjust is so damn annoying -.-
+ the grid 10 is to small and 50 is to big xS id like a 20-30 grid option(maybe there is and i just dont know how xD )
And yeah im so used to being able to draw the brushes as i like straight on the grids... adding a box and then adjust is so damn annoying -.-
+ the grid 10 is to small and 50 is to big xS id like a 20-30 grid option(maybe there is and i just dont know how xD )
- Fri Apr 03, 2015 8:02 pm
- Forum: UrtHD mapping with ue4
- Topic: Casablanca map conversion to UE4
- Replies: 30
- Views: 76224
Re: Casablanca map conversion to UE4
Nice looking johnny
I've just started playing around some in ue4 but idk im so much more used to radiant
I've just started playing around some in ue4 but idk im so much more used to radiant
- Thu Mar 19, 2015 6:09 pm
- Forum: UrtHD mapping with ue4
- Topic: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
- Replies: 16
- Views: 38748
Re: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
sounds awesome!
I installed radiant as you suggested (though i cant remember too much on how to use it lol)
I'll start the building of the layout this weekend hopefully (:
I installed radiant as you suggested (though i cant remember too much on how to use it lol)
I'll start the building of the layout this weekend hopefully (:
- Sun Mar 15, 2015 10:14 am
- Forum: UrtHD mapping with ue4
- Topic: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
- Replies: 16
- Views: 38748
Re: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
johnnyenglish wrote:I got chairs, lots of chairs...
Haha nice but maybe make some destroyed ones? This hotel has been through alot and been slowly decaying Underground for quite some years (:
- Fri Mar 13, 2015 5:41 am
- Forum: UrtHD mapping with ue4
- Topic: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
- Replies: 16
- Views: 38748
Re: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
You could block out your idea using radiant, it's easy to import that into unreal editor once you're happy with the layout. It's better than waiting for a FS blueprint. Hmm... idk man im unsure if it will be the same, i think UrTHD will be faster and therefore i think we will jump longer, but yeah ...
- Thu Mar 12, 2015 8:53 pm
- Forum: UrtHD mapping with ue4
- Topic: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
- Replies: 16
- Views: 38748
Re: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
Yes same for me, all i've really done so far is watching Epics "getting started" tutorials and play around a little with creating boxes and jumping around and stuff ^^
- Wed Mar 11, 2015 5:03 pm
- Forum: UrtHD mapping with ue4
- Topic: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
- Replies: 16
- Views: 38748
Re: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
johnnyenglish wrote:I've started to make some models based on the stuff in the inspiration album, just making them in blender for now.
Sounds awesome man
- Tue Mar 10, 2015 7:35 pm
- Forum: UrtHD mapping with ue4
- Topic: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
- Replies: 16
- Views: 38748
Re: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
Well first off, before i can need some models i need the blueprint to gain the UrTHD movements, so i can design jumps into the map. But general models to be used in the map can be: Ordinary hotel things: Chairs, tables, chandeliers, table items, cleaning trolley, beds, TV's, bathtubs, tin cans, etc....
- Tue Mar 10, 2015 7:20 pm
- Forum: UrtHD mapping with ue4
- Topic: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
- Replies: 16
- Views: 38748
Re: Underground Hotel. [Concept][Looking for help]
Well I can't use radiant now, I've tried going back to it but it doesn't inspire me. So, let me know what you need and I'll make you some models/materials. I'm not talking about a map for 4.x ^^ I'm talking about an UrTHD map project (: To be honest this project is heavily inspired by the game proj...