Search found 943 matches
- Tue Feb 12, 2013 5:20 pm
- Forum: Sounds / music
- Topic: Music in the map
- Replies: 4
- Views: 63756
- Tue Feb 12, 2013 5:20 pm
- Forum: Shaders / textures
- Topic: Can't texture my map!
- Replies: 34
- Views: 75973
Re: Can't texture my map!
- Is your shader correct?
- Have you added the shader name to your "shaderlist.txt"?
- Have you packed everything correctly? (textures and shaders)
Ahm, and here you go: http://www.urbanterror.info/support/152 ... -a-ladder/
- Have you added the shader name to your "shaderlist.txt"?
- Have you packed everything correctly? (textures and shaders)
Ahm, and here you go: http://www.urbanterror.info/support/152 ... -a-ladder/
- Sun Feb 10, 2013 12:11 am
- Forum: Radiant
- Topic: Urban Terror Mapping Package 3
- Replies: 13
- Views: 38753
Re: Urban Terror Mapping Package 3
No need for apologies.
- Wed Feb 06, 2013 7:27 am
- Forum: Models / modelling tools
- Topic: br_cardboardboxes texture issue
- Replies: 4
- Views: 18074
Re: br_cardboardboxes texture issue
I was going to tell you to doublecheck the paths but then I thought it'd be stupid.
Happens to everyone dont worry
Welcome back
Happens to everyone dont worry
Welcome back
- Wed Feb 06, 2013 7:26 am
- Forum: Models / modelling tools
- Topic: hello all
- Replies: 3
- Views: 16821
Re: hello all
Are you fortetting to do "fit" on the surface inspector?
Select the brush, press S and then click on "fit"
Select the brush, press S and then click on "fit"
- Tue Feb 05, 2013 9:38 pm
- Forum: Models / modelling tools
- Topic: hello all
- Replies: 3
- Views: 16821
Re: hello all
It's just a serie of textures, connected between it by shaders.
The brush is a simple rectangle is that case.
The brush is a simple rectangle is that case.
- Tue Feb 05, 2013 6:24 pm
- Forum: Suggestions and ideas
- Topic: CMM Jump map?
- Replies: 8
- Views: 24933
Re: CMM Jump map?
uraayyy
- Tue Feb 05, 2013 4:15 pm
- Forum: Suggestions and ideas
- Topic: CMM Jump map?
- Replies: 8
- Views: 24933
Re: CMM Jump map?
Maybe something to do with seasons?
so, let's say, 3 jumps on a winter ambient, then 3 on spring, 3 on summer and 3 on autumn...
We'd have some work to make it a good map, lots of vertex deformation to make rock walls I think...
But it'd be nice, you'd have snow, flowers, sand and fallen leaves...
so, let's say, 3 jumps on a winter ambient, then 3 on spring, 3 on summer and 3 on autumn...
We'd have some work to make it a good map, lots of vertex deformation to make rock walls I think...
But it'd be nice, you'd have snow, flowers, sand and fallen leaves...
- Mon Feb 04, 2013 7:11 pm
- Forum: Shaders / textures
- Topic: Can't texture my map!
- Replies: 34
- Views: 75973
Re: Can't texture my map!
it's not the texture outside the path, it's the path that's wrong... -.-
- Mon Feb 04, 2013 5:57 pm
- Forum: Shaders / textures
- Topic: Can't texture my map!
- Replies: 34
- Views: 75973
Re: Can't texture my map!
Press T to open the texture browser.