Search found 88 matches

by Lunaxe
Fri Dec 16, 2011 2:32 pm
Forum: Pre-alpha and concepts
Topic: Mapping tennis - test
Replies: 51
Views: 57193

Re: Mapping tennis - test

Haha yea i can model, not the absolute best though :P and sounds good man
by Lunaxe
Thu Dec 15, 2011 7:13 pm
Forum: Pre-alpha and concepts
Topic: Mapping tennis - test
Replies: 51
Views: 57193

Re: Mapping tennis - test

xandaxs wrote:lol, i dont knwo what that is..
Was using my Ipod when i wrote that, must have self-corrected that way.


Aha! Accursed auto-correct haha :P hmmm well get back to me if you can remember
by Lunaxe
Thu Dec 15, 2011 5:30 pm
Forum: Pre-alpha and concepts
Topic: Mapping tennis - test
Replies: 51
Views: 57193

Re: Mapping tennis - test

haha alright, and one last thing... what is peerage? i googled it and found "hereditary titles" and other such nonsense :P if i know that i can know how to add it to map file
by Lunaxe
Thu Dec 15, 2011 1:13 am
Forum: Pre-alpha and concepts
Topic: Mapping tennis - test
Replies: 51
Views: 57193

Re: Mapping tennis - test

--> Lunaxe, tomorrow I'll PM you a link with some nice tree models, if you could create the read me file and maybe put those Trees in a .map file and pk3 it'd be awesome Alright man sounds good. I live on east coast U.S. so your tomorrow might be different than mine but ill do what i can and by cre...
by Lunaxe
Wed Dec 14, 2011 11:44 pm
Forum: Pre-alpha and concepts
Topic: Mapping tennis - test
Replies: 51
Views: 57193

Re: Mapping tennis - test

Yessir, i would be very careful to act according to proper "borrowing" etiquette :lol:
by Lunaxe
Wed Dec 14, 2011 11:35 pm
Forum: Pre-alpha and concepts
Topic: Mapping tennis - test
Replies: 51
Views: 57193

Re: Mapping tennis - test

I will try to make a list. I will make a dropbox and share it to you in a pm if that is ok? Yea man thats fine, i have a dropbox account haha. And as far as trees and plants go, would you all hate me if i did end up covering some models and model placement with other peoples models? I know theres s...
by Lunaxe
Wed Dec 14, 2011 7:39 pm
Forum: Pre-alpha and concepts
Topic: Mapping tennis - test
Replies: 51
Views: 57193

Re: Mapping tennis - test

Having a flag inside a room with doors makes it easier to be defended. So i'll make 2 double doors, wide open in CTF, so it can be easily accessible. Sounds good man, and (@ DagF) if i can get more reference photos that would be great, i can try gathering some potentially related looking textures, ...
by Lunaxe
Wed Dec 14, 2011 7:23 pm
Forum: Pre-alpha and concepts
Topic: Mapping tennis - test
Replies: 51
Views: 57193

Re: Mapping tennis - test

See i figured you had more of an idea of what would happen with it haha :lol: i was judging the layout solely by it's 2D representation so im glad to hear that you have a more in depth vision
by Lunaxe
Wed Dec 14, 2011 7:15 pm
Forum: Pre-alpha and concepts
Topic: Mapping tennis - test
Replies: 51
Views: 57193

Re: Mapping tennis - test

I'm no connoisseur concerning map layouts but it looks great! My only thought, and maybe i interpreted this wrong, is that the flag point on the left seems much less accessible in comparison to the flag point on the right- due to the doors it may be like a colander to make things easier for the team...
by Lunaxe
Wed Dec 14, 2011 1:52 pm
Forum: Pre-alpha and concepts
Topic: Mapping tennis - test
Replies: 51
Views: 57193

Re: Mapping tennis - test

I could do some models or texturing probably, those are some of my strengths- let me know if you'd want my help