Sorry for my late-ish reply, but here's where I downloaded the map http://css.gamebanana.com/maps/167740
Never tried to create my own shaders, let alone a sky box... But I could give it a try! Could you guys point me in the right direction?
Edit: I've found a way to extract the texture from the .bsp.
Search found 17 matches
- Tue Dec 17, 2013 12:59 am
- Forum: Shaders / textures
- Topic: Grid Sky-box
- Replies: 10
- Views: 37398
- Sat Dec 14, 2013 3:47 am
- Forum: Shaders / textures
- Topic: Grid Sky-box
- Replies: 10
- Views: 37398
Re: Grid Sky-box
I downloaded the map but it's only in .bsp form, how do I extract a texture from that? haha, so bad at this! 

- Sat Dec 14, 2013 1:32 am
- Forum: Shaders / textures
- Topic: Grid Sky-box
- Replies: 10
- Views: 37398
Grid Sky-box
Hey guys, not sure if I've posted on this site yet, but I haven't visited in a long time! How's it going everyone? Any who, I was just curious to know if it was possible to design a 3D Grid sky-box? I recently watched a Counter-Strike Surf map video and the map had a really cool sky-box that I'd lov...
- Fri May 25, 2012 9:42 am
- Forum: Pre-alpha and concepts
- Topic: Jumpmap starting area.map
- Replies: 5
- Views: 9975
Re: Jumpmap starting area.map
Rylius wrote:Like, post attachments
HA! I forgot about that! Cheers, first post updated
- Fri May 25, 2012 9:17 am
- Forum: Pre-alpha and concepts
- Topic: Jumpmap starting area.map
- Replies: 5
- Views: 9975
Re: Jumpmap starting area.map
Weird the link works for me, know any other websites I can upload to?
- Thu May 24, 2012 7:30 pm
- Forum: Pre-alpha and concepts
- Topic: Jumpmap starting area.map
- Replies: 5
- Views: 9975
Jumpmap starting area.map
Hi there, I've been thinking about making a jump map and here's the filter/starting area I come up with so far. .map file: m File Attachment, is a RAR because I cannot upload .map files... I'm thinking about what colour scheme I want and what kind of textures I want to be using so it's all in caulk....
- Sun May 13, 2012 9:49 am
- Forum: Pre-alpha and concepts
- Topic: Combat Jumps
- Replies: 36
- Views: 53090
Re: Combat Jumps
I have a few ideas for a combat jumps like map, I'll work on it when I finish playing around with the map I'm working on now.
- Thu May 03, 2012 8:11 am
- Forum: Pre-alpha and concepts
- Topic: Combat Jumps
- Replies: 36
- Views: 53090
Re: Combat Jumps
DagF: I'm curious to know what will be added into the Combat Area? Like, sniper spots, a secret way out and more.
Oh a cool idea would to be to have the server at Unlimited Stamina so it plays incredibly fast?
Oh a cool idea would to be to have the server at Unlimited Stamina so it plays incredibly fast?
- Thu May 03, 2012 8:01 am
- Forum: Pre-alpha and concepts
- Topic: Combat Jumps
- Replies: 36
- Views: 53090
Re: Combat Jumps
@Kronik: I love the idea of this game type I remember when we were talking about it but it never happened! If you need any ideas or help you know where to find me 
@DagF: The combat area is amazing, I love the textures and the layout
So pretty

@DagF: The combat area is amazing, I love the textures and the layout

- Wed Nov 09, 2011 10:34 am
- Forum: Welcome to CMM
- Topic: Gudday Mate.
- Replies: 13
- Views: 21276
Re: Gudday Mate.
Looks nice!
Uhm, I was wondering due to me never attempting to design a normal map and I'm already fresh out of ideas, should I try something simple to start off with?
Uhm, I was wondering due to me never attempting to design a normal map and I'm already fresh out of ideas, should I try something simple to start off with?