yep others say of the missing textures thx (just fixed )
layout its good begin with something small, nope? (to me seem more a medium layout )
for details i'll add em soon, especially in blue side
thx for your time
ps. new screens here (few time now :/)
Search found 15 matches
- Thu Dec 17, 2015 9:13 pm
- Forum: Alpha
- Topic: ut4_PersianFortress
- Replies: 6
- Views: 69227
- Fri Feb 26, 2016 1:57 pm
- Forum: Alpha
- Topic: ut4_PersianFortress
- Replies: 6
- Views: 69227
Re: ut4_PersianFortress
Update at version a6: link mediafire link dropbox -edited layout on blue side flag, now more balanced -added more details in all sides -the middle now its more covered and not too "arena" -added name locations -changed the levelshot screens http://www.youtube.com/watch?v=SZ-sou4qmOQ
- Tue Apr 26, 2016 8:00 pm
- Forum: Alpha
- Topic: ut4_PersianFortress
- Replies: 6
- Views: 69227
Re: ut4_PersianFortress
thx biddle, take this one Update at version a7: url pk3 (dropbox) url pk3 (mediafire) -added details in spawns, now more covered -ctf spawns area closed in ts gameplay -added doors in arches Courtyard -changed the location "Middle Gardens" with "Kakolookiyam's Passage", now more ...
- Sat Apr 30, 2016 10:02 am
- Forum: Pre-alpha and concepts
- Topic: Mr.Yeah!'s Warehouse
- Replies: 2
- Views: 49069
Re: Mr.Yeah!'s Warehouse
A nice start man
U can adjust lights at any time, keep it up
U can adjust lights at any time, keep it up
- Tue Feb 07, 2017 10:47 am
- Forum: Alpha
- Topic: ut4_PersianFortress
- Replies: 6
- Views: 69227
Re: ut4_PersianFortress
Update at version a8: link mediafire link dropbox -added some lights in dark areas -removed the middle part with arches and doors to the Courtyard -added 4 waterfalls at fountain area -enlarged CTF spawn area -changed the flags position -added more details in all sides -changed the levelshot -change...