Search found 173 matches

by ValkoVer
Sun Sep 04, 2011 12:10 pm
Forum: Models / modelling tools
Topic: model request
Replies: 5
Views: 7761

Re: model request

Image

Check Your PM
by ValkoVer
Tue Sep 06, 2011 5:30 am
Forum: Radiant
Topic: my gtk
Replies: 11
Views: 15843

Re: my gtk

This blue grid is lame :mrgreen: Looks like im not only one using one big window for grid :)
by ValkoVer
Tue Sep 06, 2011 2:53 pm
Forum: Shaders / textures
Topic: fancy water/blood
Replies: 10
Views: 16950

Re: fancy water/blood

You can write shader with q3map_nofog for model skin
by ValkoVer
Tue Sep 06, 2011 3:20 pm
Forum: Shaders / textures
Topic: Texture request :>
Replies: 4
Views: 7349

Texture request :>

I need urtjumpers.com adverstiment texture for my jumpmap, 512x512 res , with some fancy shaders, eye-catching, but not too distracting.

Image

Texture maker name in readme as reward :mrgreen:
by ValkoVer
Wed Sep 07, 2011 4:52 am
Forum: Shaders / textures
Topic: Texture request :>
Replies: 4
Views: 7349

Re: Texture request :>

Love that monkey wrench, i used the main header in overdose with a gl_zero gl_none blend. Lol i can't understand, sounds like geeky humor? you know the picture with the urt icon jumping? The problem is, my image editing skillz = 0 (ok, my image editing skillz = 000.1, i can make levelshot myself )
by ValkoVer
Wed Sep 07, 2011 4:54 am
Forum: Models / modelling tools
Topic: [SOLVED] Model fixage needed
Replies: 5
Views: 7384

Re: Model fixage needed

loooooool
by ValkoVer
Wed Sep 07, 2011 11:50 am
Forum: Mapping Discussions
Topic: Best modelling tool
Replies: 2
Views: 4920

Re: Best modelling tool

You can try gmax, i learned a lot from this great tutorial :D Its way harder than milkshape, but its completely free, and with more capabilities. Here is md3 exporter
by ValkoVer
Wed Sep 07, 2011 6:51 pm
Forum: Brush / patches and other mesh
Topic: Micro-shadows
Replies: 2
Views: 4761

Re: Micro-shadows

I think its because -filter in light stage. BTW using -samples and -filter at same time is like umm, adding bricks to wall with one hand, and beating this wall with hammer in second hand (ie. -samples make shadows sharp, while -filter blurr them)
by ValkoVer
Thu Sep 08, 2011 3:20 pm
Forum: General chit chat
Topic: for delirium
Replies: 11
Views: 15005

Re: for delirium

Lol. Whats the movie this scene is from?
by ValkoVer
Thu Sep 08, 2011 5:40 pm
Forum: Models / modelling tools
Topic: Forklift
Replies: 6
Views: 8835

Forklift

Image
<3