Search found 32 matches
- Sat Aug 04, 2012 11:07 am
- Forum: Urban Terror Discussions
- Topic: 4.2 first impressions and problems?
- Replies: 32
- Views: 76512
Re: 4.2 first impressions and problems?
My installation was fine, I am on my 5th attempt at getting my auth key mailed to me but there are many people in the same boat. The game looks awesome. My desktop has some expensive hardware and maps like Cascade look amazing. Reflections and stuff on the older maps are just beautiful *crys*. Even ...
- Sat Aug 04, 2012 11:11 am
- Forum: Urban Terror Discussions
- Topic: 4.2 first impressions and problems?
- Replies: 32
- Views: 76512
Re: 4.2 first impressions and problems?
hits over nice animations more like it I think they will fix them if they can though for 4.2
- Sat Aug 04, 2012 11:15 am
- Forum: Urban Terror Discussions
- Topic: 4.2 first impressions and problems?
- Replies: 32
- Views: 76512
Re: 4.2 first impressions and problems?
Click on 'My Profile' when you are logged in, then you will see an option to get the auth key by mail on the right hand side. It is pot luck whether it will work right at this moment, if it doesn't you will have to wait 1 hour before you can try again.
- Sat Aug 04, 2012 11:29 am
- Forum: Urban Terror Discussions
- Topic: 4.2 first impressions and problems?
- Replies: 32
- Views: 76512
Re: 4.2 first impressions and problems?
Oh and LMS is great fun, I think it may take over in popularity from Team Survivor for pub matches.
- Sat Aug 11, 2012 11:16 pm
- Forum: Suggestions and ideas
- Topic: Teamspeak
- Replies: 11
- Views: 31891
Re: Teamspeak
My old clan uses teamspeak, its a decent program. But why not Mumble? Mumble is free and open source, and has better voice quality.
- Sun Aug 19, 2012 11:05 am
- Forum: Pre-alpha and concepts
- Topic: New Map
- Replies: 10
- Views: 15198
Re: New Map
Yes, \sv_pure 0 in console and then \map yourmapname
- Sun Aug 12, 2012 7:40 am
- Forum: Suggestions and ideas
- Topic: Teamspeak
- Replies: 11
- Views: 31891
Re: Teamspeak
Mumble gets my vote. free open source = win
- Sun Aug 12, 2012 12:26 pm
- Forum: General chit chat
- Topic: what kind of a game would you make
- Replies: 27
- Views: 59290
Re: what kind of a game would you make
FPS of course I'd like something with movement capabilities a bit like parkour. Maybe mobility variations in class vs protection/firepower (light/med/heavy). And work in cyberpunk hacking... so the hacker classes could open/close doors and thus routes, interfere with enemy vision/hearing, along thos...
- Sun Aug 19, 2012 12:53 pm
- Forum: Pre-alpha and concepts
- Topic: New Map
- Replies: 10
- Views: 15198
Re: New Map
Well yeah... in your map folder in q3ut4. And your textures should be in the textures folder, shader script(s) in scripts folder, etc. But presumably this is where they are now? The advice I saw about mapping was to use a fresh install of Urban Terror, unzip all the zpaks and then set up radiant to ...
- Mon Aug 20, 2012 12:20 pm
- Forum: Pre-alpha and concepts
- Topic: New Map
- Replies: 10
- Views: 15198
Re: New Map
banksy wrote:But do I have to package a pk3 every time?
No. The whole point of setting it up like that is that you just need to run /sv_pure 0 and /map .... in console and you are in the map right away. I don't even know how to make a .pk3