Search found 33 matches

by cec.
Fri Oct 28, 2011 9:34 am
Forum: Mapping Discussions
Topic: Globalfog and skybox
Replies: 16
Views: 18143

Re: Globalfog and skybox

It's amazing to see you guys discussing about mapping :)
I think I'll try first Johnny's suggestion and make the skybox darker/more grayish because it seems to be the easiest and fastest solution. I'll let you know how that looks.
by cec.
Sat Oct 29, 2011 4:47 pm
Forum: Models / modelling tools
Topic: Blender to .ase
Replies: 11
Views: 14812

Re: Blender to .ase

Yes, I know that. But Urban Terror can't read this file format.
However, thank you for the advice to use Biturn. I imported the model in Blender, exported it into .3ds and coverted it to .ase with Biturn. It works perfectly. :)
by cec.
Fri Dec 23, 2011 11:57 am
Forum: Mapping Discussions
Topic: Mapping for UrT HD
Replies: 58
Views: 153976

Re: Mapping for UrT HD

Sorry to revive this "old" thread but what about maps already made in Radiant? I have been working on one map for nearly two years and another for a few months now and I thought to build and optimize these maps for HD. All of the textures are normal (and some bump) mapped with high resolut...
by cec.
Fri Dec 23, 2011 12:10 pm
Forum: Models / modelling tools
Topic: I wanna make more models!!
Replies: 41
Views: 102939

Re: I wanna make more models!!

Well, this sounds maybe like scrounging (don't know if it's the right English word) but as to my very limited time and the sad fact that Dougy who wanted to work with me disappeared a long time ago and doesn't answers my PMs I'd like to ask you for help. It's a torch, too, but it should look differe...
by cec.
Sat Dec 24, 2011 11:39 am
Forum: Models / modelling tools
Topic: I wanna make more models!!
Replies: 41
Views: 102939

Re: I wanna make more models!!

Wow, thank you! You're damn fast. Is it possible to texture the model with these textures: m m m The end of the ring is too short, that's a problem on some of the walls the torch will be placed (as you can see in the first screenshot, some walls are not even). Can you make it longer? And can you mak...
by cec.
Sat Dec 24, 2011 1:26 pm
Forum: Models / modelling tools
Topic: I wanna make more models!!
Replies: 41
Views: 102939

Re: I wanna make more models!!

Yes, that is perfect! Is it possible to rotate the wood texture at the bottom (and make the part under the ring slightly longer)?
I have to find a suitable place for a special thank you in the map :)
by cec.
Sun Dec 25, 2011 1:27 pm
Forum: Models / modelling tools
Topic: I wanna make more models!!
Replies: 41
Views: 102939

Re: I wanna make more models!!

Yes, Johnny, this is good. Can you make the top just like how you did it in the first model?
by cec.
Mon Dec 26, 2011 10:15 am
Forum: Requests
Topic: taking texture requests.
Replies: 61
Views: 175718

Re: taking texture requests.

Wow, the texture is beautiful. What about an ivy texture? Or other green stuff you can put on your wall like in the texture above?
by cec.
Sat Dec 24, 2011 11:46 am
Forum: Mapping Discussions
Topic: Mapping for UrT HD
Replies: 58
Views: 153976

Re: Mapping for UrT HD

You dont need to scrap anything, or change anything. Shadow baking is just another way to improve the look of your map but has disadvantages, as well as advantages. I've been experimenting and to make this single wall with sofas has taken quite a lot of work... for one wall. M7a3BiaBE8U Okay, than ...
by cec.
Sun Dec 25, 2011 1:37 pm
Forum: Mapping Discussions
Topic: Missing texture on weapon?!
Replies: 27
Views: 32117

Missing texture on weapon?!

Hey, today, I compiled Aztec for the first time after nearly six month and – surprise, surprise – there is an error again. I had something like this some time ago but this is a bit different. Look at the screenshots, they speak for themselves. There are only a few models that have this missing textu...