Search found 62 matches
- Mon Feb 18, 2013 9:04 am
- Forum: Radiant
- Topic: Light the hole map and water
- Replies: 34
- Views: 76729
Re: Light the hole map and water
Markinho that's correct. It's the entities. My friend can light his map up by doing something under "N". He says it's ambient, but I can't get it to work. I wont learn to make shaders if it's hard to do. I've other things I will do. But I use Custom Map Makers water caulck texture, so what...
- Mon Feb 18, 2013 4:18 pm
- Forum: Radiant
- Topic: Light the hole map and water
- Replies: 34
- Views: 76729
Re: Light the hole map and water
But how can I do that q3map stuff? And now u say it's easy, then learn me it!
And about the water. It's still solid, because of no help!
And about the water. It's still solid, because of no help!
- Mon Feb 18, 2013 6:22 pm
- Forum: Radiant
- Topic: Light the hole map and water
- Replies: 34
- Views: 76729
Re: Light the hole map and water
Here's what I do:
I choose the watercaulck:
Then I choose the top:
Then choose a water texture from liquids:
That's all. What's wrong?
I choose the watercaulck:
Then I choose the top:
Then choose a water texture from liquids:
That's all. What's wrong?
- Mon Feb 18, 2013 6:32 pm
- Forum: Radiant
- Topic: Light the hole map and water
- Replies: 34
- Views: 76729
Re: Light the hole map and water
Missing the shader? What shader?
- Mon Feb 18, 2013 7:57 pm
- Forum: Radiant
- Topic: Light the hole map and water
- Replies: 34
- Views: 76729
Re: Light the hole map and water
Then please learn me how to make a shader so it works.
- Tue Feb 19, 2013 8:59 am
- Forum: Radiant
- Topic: Light the hole map and water
- Replies: 34
- Views: 76729
Re: Light the hole map and water
I've checked it, so now I have to make a shader file for my pool3d_3?
- Tue Feb 19, 2013 11:38 am
- Forum: Radiant
- Topic: Light the hole map and water
- Replies: 34
- Views: 76729
Re: Light the hole map and water
Skybox? I don't know/have a skybox.
- Wed Feb 20, 2013 12:30 pm
- Forum: Radiant
- Topic: Light the hole map and water
- Replies: 34
- Views: 76729
Re: Light the hole map and water
I can't make it. I tried to look at another water shader, but it wont get nonsolid. Now I post what I typed in, and please tell me wht's wrong. textures/liquids/pool3d_3 { qer_editorimage textures/liquids/pool3d_3 qer_trans .7 q3map_globaltexture q3map_surfacelight 70 surfaceparm trans surfaceparm n...
- Wed Feb 20, 2013 3:56 pm
- Forum: Radiant
- Topic: Light the hole map and water
- Replies: 34
- Views: 76729
Re: Light the hole map and water
Sounds too hard for me.
I've tried, but couldn't understand what everything should do. It's still solid.
I've tried, but couldn't understand what everything should do. It's still solid.
- Wed Feb 20, 2013 4:41 pm
- Forum: Radiant
- Topic: Light the hole map and water
- Replies: 34
- Views: 76729
Re: Light the hole map and water
Here's what I remade it to: textures/liquids/pool3d_3 { q3map_lightImage textures/liquids/pool3d_3.tga qer_editorImage textures/liquids/pool3d_3.tga qer_trans 0.5 surfaceparm detail surfaceparm nonsolid surfaceparm water surfaceparm nolightmap deformVertexes wave 64 sin 1 1 0 .5 { map textures/vultu...