Search found 27 matches
- Tue Apr 17, 2012 5:30 am
- Forum: Requests
- Topic: Fabric Textures
- Replies: 10
- Views: 30882
Re: Fabric Textures
have you checked cgtextures.com or any other stock texture sites?
- Tue Apr 17, 2012 8:48 pm
- Forum: Mapping Discussions
- Topic: Maya md3 plugin?
- Replies: 27
- Views: 56774
Re: Maya md3 plugin?
m you can also download this for more then just player standing height.. right click, save link as. should already come up as measurement.def or something, place that file in your scripts folder and youre good. in radiant right click and youll see measurement in there youll find several different me...
- Thu Apr 26, 2012 12:20 am
- Forum: Shaders / textures
- Topic: Not shiny normalmaps
- Replies: 26
- Views: 33656
Re: Not shiny normalmaps
Thanks a lot Rayne, the only suggestion I would give is to annotate what you did and how from 1:40 on.
- Fri Apr 27, 2012 7:20 am
- Forum: Suggestions and ideas
- Topic: skybox shader
- Replies: 13
- Views: 39148
Re: skybox shader
absolutely awesome!
- Fri Apr 27, 2012 7:52 am
- Forum: Requests
- Topic: Shader doesn't work
- Replies: 9
- Views: 26295
Re: Shader doesn't work
you might find it easier for ppl to accomplish what you are looking for with a little more information. what should (do you) want this to look like in game? black glass? i could be mistaken but even if it did work it would prob be completely invisible and therefore pointless? anyway, now we have the...
- Sat Apr 28, 2012 2:26 am
- Forum: General chit chat
- Topic: Please, help me! (2)
- Replies: 2
- Views: 7077
Re: Please, help me! (2)
you cant use just any texture on water... well.. you can but you need to have a shader telling the engine that its actually water. for example, the first shader here gives you clear non textured water in game with no movement. now for a more realistic look/feel you want a textured, moving (to simula...
- Sun Apr 29, 2012 11:16 am
- Forum: Suggestions and ideas
- Topic: skybox shader
- Replies: 13
- Views: 39148
Re: skybox shader
but then you'll never actually learn how to.. learning how to do things > having others do it for you
- Tue May 01, 2012 4:52 pm
- Forum: Shaders / textures
- Topic: Not shiny normalmaps
- Replies: 26
- Views: 33656
Re: Not shiny normalmaps
@ rayne: how do you still have 30 days on your cb trial mang?
- Sun Apr 29, 2012 9:28 am
- Forum: Suggestions and ideas
- Topic: skybox shader
- Replies: 13
- Views: 39148
Re: skybox shader
much better than anything I could ever do. I dont even know add a skybox or have sky in a map. SO if anyone can help me with the issue it would be greatly appreciated, good work read everything on here and you should have a great jump start to your mapping.. http://www.custommapmakers.org/wiki/inde...
- Sun Apr 29, 2012 10:59 am
- Forum: Suggestions and ideas
- Topic: skybox shader
- Replies: 13
- Views: 39148
Re: skybox shader
thanks, but i dont really understand that _skybox tutorial... say if i put my map inside a box, and then textured the inside of that box with the sky texture, what do I do from there? because I find that way causes shadows against each side of the box, as well as there being the cracks between each...