Search found 88 matches

by Lunaxe
Mon Oct 31, 2011 11:44 pm
Forum: Shaders / textures
Topic: EasyGen to Gtk Issue
Replies: 14
Views: 17505

EasyGen to Gtk Issue

Hey there everyone, recently ive tried using easygen for gtkradiant and have found the results to be alright other than one thing- when the .egn files are exported into map form, your terrain textures become a singular "common/terrain" texture. The issue here is that when the terrain textu...
by Lunaxe
Tue Nov 01, 2011 12:40 am
Forum: Shaders / textures
Topic: EasyGen to Gtk Issue
Replies: 14
Views: 17505

Re: EasyGen to Gtk Issue

I tried the second idea you had to no avail, and i dont quite know what the first one means or how to do it :/ when i scaled up the terrain texture it did nothing... everything stayed the same size?
by Lunaxe
Tue Nov 01, 2011 1:09 am
Forum: Shaders / textures
Topic: EasyGen to Gtk Issue
Replies: 14
Views: 17505

Re: EasyGen to Gtk Issue

Here's my terrain shader- http://www.mediafire.com/?cx1osc57058h4a1 and they're all 512x512, i actually scaled them up in hopes that would make a difference!
by Lunaxe
Tue Nov 01, 2011 1:54 am
Forum: Shaders / textures
Topic: EasyGen to Gtk Issue
Replies: 14
Views: 17505

Re: EasyGen to Gtk Issue

Oh sorry man haha, glad you got it though. Sooo i dont quite know what youre saying, but could you possibly edit the shader to whatever youre saying needs to be done...?
by Lunaxe
Tue Nov 01, 2011 1:30 pm
Forum: Shaders / textures
Topic: EasyGen to Gtk Issue
Replies: 14
Views: 17505

Re: EasyGen to Gtk Issue

Ohhhh okay man, and ill make sure to check out the riyadh shader. Thanks for your help! Ill let you know in an edit how it goes.
by Lunaxe
Tue Nov 01, 2011 7:11 pm
Forum: Shaders / textures
Topic: EasyGen to Gtk Issue
Replies: 14
Views: 17505

Re: EasyGen to Gtk Issue

Oh hmmm... i honestly wouldnt have noticed that... thanks much Del. ill check out socks website (very familiar with sock and his texture blending tutorials haha) for some more info, as well as both of the maps mentioned in hopes to learn something ive also found this here- http://www.normansblog.de/...
by Lunaxe
Wed Nov 02, 2011 12:47 pm
Forum: Models / modelling tools
Topic: Terrain blending on models
Replies: 5
Views: 7527

Re: Terrain blending on models

Would this actually be an efficient way to make terrain in your opinion Del? If so, im interested in experimenting with it!
by Lunaxe
Wed Nov 02, 2011 1:18 pm
Forum: Suggestions and ideas
Topic: CMM gaming
Replies: 47
Views: 109270

Re: CMM gaming

When is this happening again...? I could get on nightly, and am usually on the LCDLC Unofficial Maps server (when i actually get online), but id really like to play against the community here :D
by Lunaxe
Wed Nov 02, 2011 10:33 pm
Forum: Shaders / textures
Topic: EasyGen to Gtk Issue
Replies: 14
Views: 17505

Re: EasyGen to Gtk Issue

Hmmm i see... and the terrain tutorials frommmm sock im assuming? Also could i just make an .ase model for terrain...? or would that be terribly inefficient?
by Lunaxe
Wed Dec 07, 2011 8:12 pm
Forum: Pre-alpha and concepts
Topic: ut4_nightshade
Replies: 20
Views: 24796

Re: ut4_nightshade

Well here's how i map (i know youre scared already )- I have a terrain, general layout, and some buildings and models made. Once im finished populating certain areas with "reference points" (perhaps a specific model, building, etc.) i take a walk in game and decide various things- how i ca...