Search found 42 matches
- Wed Sep 03, 2014 6:39 pm
- Forum: General chit chat
- Topic: I'm starting a game project!
- Replies: 2
- Views: 13361
Re: I'm starting a game project!
You have double jump in UrTHD??? ;D Hahaha well obviously there will be some urt in it¨, since it's a game i love <3 but also it wont, there will be health and ammo pickups on the ground and you will also have to find the guns on the ground as well most likely (as i said it's still in the planning p...
- Sun Mar 08, 2015 9:45 am
- Forum: UrtHD mapping with ue4
- Topic: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
- Replies: 16
- Views: 36653
Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
Lore/Style info: After the war hit and nukes fell, some towns were completely buried by the sand, dirt and other scrap that came with the aftershocks. After some time people started to Come back and dig down for all those riches that were buried down there. They have now reached into an old hotel f...
- Tue Mar 10, 2015 7:20 pm
- Forum: UrtHD mapping with ue4
- Topic: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
- Replies: 16
- Views: 36653
Re: Underground Hotel. [Concept][Looking for help]
Well I can't use radiant now, I've tried going back to it but it doesn't inspire me. So, let me know what you need and I'll make you some models/materials. I'm not talking about a map for 4.x ^^ I'm talking about an UrTHD map project (: To be honest this project is heavily inspired by the game proj...
- Tue Mar 10, 2015 7:35 pm
- Forum: UrtHD mapping with ue4
- Topic: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
- Replies: 16
- Views: 36653
Re: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
Well first off, before i can need some models i need the blueprint to gain the UrTHD movements, so i can design jumps into the map. But general models to be used in the map can be: Ordinary hotel things: Chairs, tables, chandeliers, table items, cleaning trolley, beds, TV's, bathtubs, tin cans, etc....
- Wed Mar 11, 2015 5:03 pm
- Forum: UrtHD mapping with ue4
- Topic: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
- Replies: 16
- Views: 36653
Re: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
johnnyenglish wrote:I've started to make some models based on the stuff in the inspiration album, just making them in blender for now.
Sounds awesome man
- Thu Mar 12, 2015 8:53 pm
- Forum: UrtHD mapping with ue4
- Topic: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
- Replies: 16
- Views: 36653
Re: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
Yes same for me, all i've really done so far is watching Epics "getting started" tutorials and play around a little with creating boxes and jumping around and stuff ^^
- Sun Mar 15, 2015 10:14 am
- Forum: UrtHD mapping with ue4
- Topic: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
- Replies: 16
- Views: 36653
Re: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
johnnyenglish wrote:I got chairs, lots of chairs...
Haha nice but maybe make some destroyed ones? This hotel has been through alot and been slowly decaying Underground for quite some years (:
- Fri Mar 13, 2015 5:41 am
- Forum: UrtHD mapping with ue4
- Topic: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
- Replies: 16
- Views: 36653
Re: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
You could block out your idea using radiant, it's easy to import that into unreal editor once you're happy with the layout. It's better than waiting for a FS blueprint. Hmm... idk man im unsure if it will be the same, i think UrTHD will be faster and therefore i think we will jump longer, but yeah ...
- Thu Mar 19, 2015 6:09 pm
- Forum: UrtHD mapping with ue4
- Topic: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
- Replies: 16
- Views: 36653
Re: Underground Hotel. (UrTHD Map Project) [Concept][Looking for help]
sounds awesome!
I installed radiant as you suggested (though i cant remember too much on how to use it lol)
I'll start the building of the layout this weekend hopefully (:
I installed radiant as you suggested (though i cant remember too much on how to use it lol)
I'll start the building of the layout this weekend hopefully (:
- Fri Apr 03, 2015 8:02 pm
- Forum: UrtHD mapping with ue4
- Topic: Casablanca map conversion to UE4
- Replies: 30
- Views: 72716
Re: Casablanca map conversion to UE4
Nice looking johnny
I've just started playing around some in ue4 but idk im so much more used to radiant
I've just started playing around some in ue4 but idk im so much more used to radiant