Search found 163 matches
- Sat Dec 17, 2011 10:22 am
- Forum: Shaders / textures
- Topic: Shader Problem - Skybox
- Replies: 11
- Views: 14875
Re: Shader Problem - Skybox
Just to be sure.... the name of the shader file is "amappingtennis" right?? Cause I have made that mistake before....
- Sat Dec 17, 2011 10:50 am
- Forum: Shaders / textures
- Topic: Shader Problem - Skybox
- Replies: 11
- Views: 14875
Re: Shader Problem - Skybox
Well, because nothing at all is showing up in radiant, this says that something is wrong with the filename, shaderlist, location of the shader/texture or possibly the name of the texture. Most of the time you can have something totally wrong with the shader code, but it will still show up in radiant.
- Thu Dec 22, 2011 7:10 am
- Forum: Layouts
- Topic: The theme game
- Replies: 96
- Views: 201345
Re: The theme game
A Costco, or other warehouse style shopping center.
- Thu Dec 22, 2011 9:23 pm
- Forum: General chit chat
- Topic: Urban Xmas
- Replies: 2
- Views: 5076
Re: Urban Xmas
not sure weather to say "Go UrT" or "Shoot me now...."
- Mon Dec 26, 2011 12:48 am
- Forum: Suggestions and ideas
- Topic: CMM Mapping Suite
- Replies: 40
- Views: 113610
Re: CMM Mapping Suite
Well q3map2build is what i have used as a custom bsp compiler (And AAS compiler) and it works really well... I also have a custom map decompiler if you want it... (well once i fix my laptop and recover the data from my hard drive). However an unused shader AND texture remover would be extremely hand...
- Mon Dec 26, 2011 12:57 am
- Forum: Requests
- Topic: taking texture requests.
- Replies: 61
- Views: 175999
Re: taking texture requests.
was that preview from urban terror? or was that an actual texture from the pack? Looks awesome btw!
- Mon Dec 26, 2011 1:13 am
- Forum: Shaders / textures
- Topic: normal mapping
- Replies: 12
- Views: 15009
normal mapping
Hey, Is there a tutorial on how to apply a normal map to a texture in radiant... I have no idea how this is done and it is not explained in the wiki. is this done via the shader? Can you please put the steps in the wiki under the normal map topic?? This has always had me confused so any help is appr...
- Mon Dec 26, 2011 1:15 am
- Forum: Shaders / textures
- Topic: normal mapping
- Replies: 12
- Views: 15009
Re: normal mapping
so just add that on the end and throw it in the textures folder and it does it for you?
- Mon Dec 26, 2011 1:30 am
- Forum: Requests
- Topic: taking texture requests.
- Replies: 61
- Views: 175999
Re: taking texture requests.
ok was just wondering about the rendered in urt bit. Looking Awesome!
- Mon Dec 26, 2011 1:29 am
- Forum: Welcome to CMM
- Topic: KroniK Here!
- Replies: 10
- Views: 13860
KroniK Here!
Hey guys, I guess I never officially introduced myself. I am KroniK. I have spent the past year making IcyGalaxy with the help of leighrex, which has been my only mapping experience so far. However I would really like to get into competition map making. I have had some small experience with blender,...