Search found 222 matches

by Rylius
Sun Sep 25, 2011 12:17 pm
Forum: Models / modelling tools
Topic: Textures
Replies: 8
Views: 10584

Re: Textures

Drawing by mouse is MUCH worse. I have some Wacom Bamboo one, it's only A6 size - still enough. Cost some 80 euros, there's cheaper ones out there. (Wacom is quality though)
by Rylius
Thu Sep 29, 2011 6:11 am
Forum: Urban Terror Discussions
Topic: Bots and servers
Replies: 27
Views: 56929

Re: Bots and servers

It's Deception rc1, simple - where's my Porsche?
by Rylius
Thu Sep 29, 2011 1:29 pm
Forum: Urban Terror Discussions
Topic: Bots and servers
Replies: 27
Views: 56929

Re: Bots and servers

I meant desolate
ffs
rc1 is still correct :D
by Rylius
Sat Oct 01, 2011 10:16 am
Forum: Mapping Discussions
Topic: level design for other games anyone?
Replies: 9
Views: 10791

Re: level design for other games anyone?

Working on some maps for my own game Rain, running on the XreaL engine too - uses Radiant, so I'll port Italy over when it's done. I'm interested in some 'modern' mapping tools, will probably play around with CryEngine 3 and Far Cry 2 map editor in the next weeks. Ain't expecting something serious t...
by Rylius
Mon Oct 03, 2011 10:22 am
Forum: Layouts
Topic: The theme game
Replies: 96
Views: 199675

Re: The theme game

Deserted, broken down underground research facility

(Dreadful gotta need a layout...)
by Rylius
Mon Oct 03, 2011 3:47 pm
Forum: Layouts
Topic: The theme game
Replies: 96
Views: 199675

Re: The theme game

ValkoVer wrote:area 51

Maybe I'll do that one for Rain. :>

A trainstation (there's pics in the wiki)
by Rylius
Fri Oct 07, 2011 9:29 am
Forum: Suggestions and ideas
Topic: CMM team
Replies: 21
Views: 27701

Re: CMM team

I'm in.
Could set up a server in Germany, yeah.
by Rylius
Fri Oct 14, 2011 11:10 pm
Forum: Suggestions and ideas
Topic: CMM Banner -> Maps
Replies: 55
Views: 142451

Re: CMM Banner -> Maps

Put those shells onto a real map and make the characters a bit more visible maybe?
by Rylius
Fri Oct 14, 2011 11:17 pm
Forum: Suggestions and ideas
Topic: CMM Banner -> Maps
Replies: 55
Views: 142451

Re: CMM Banner -> Maps

Shells are very passive, I think the triangle and sharp shadows make it look aggressive. Also the shells make a good connection to UrT, I'd keep them.
by Rylius
Sat Oct 15, 2011 10:43 am
Forum: Urban Terror Discussions
Topic: Q3 Defrag jump movie
Replies: 1
Views: 13201

Re: Q3 Defrag jump movie

This is just crazy. The castle run in the end of the first movie is impossible.

I miss unlimited stamina in UrT :<