Search found 222 matches
- Sun Sep 25, 2011 12:17 pm
- Forum: Models / modelling tools
- Topic: Textures
- Replies: 8
- Views: 10584
Re: Textures
Drawing by mouse is MUCH worse. I have some Wacom Bamboo one, it's only A6 size - still enough. Cost some 80 euros, there's cheaper ones out there. (Wacom is quality though)
- Thu Sep 29, 2011 6:11 am
- Forum: Urban Terror Discussions
- Topic: Bots and servers
- Replies: 27
- Views: 56929
Re: Bots and servers
It's Deception rc1, simple - where's my Porsche?
- Thu Sep 29, 2011 1:29 pm
- Forum: Urban Terror Discussions
- Topic: Bots and servers
- Replies: 27
- Views: 56929
Re: Bots and servers
I meant desolate
ffs
rc1 is still correct
ffs
rc1 is still correct
- Sat Oct 01, 2011 10:16 am
- Forum: Mapping Discussions
- Topic: level design for other games anyone?
- Replies: 9
- Views: 10791
Re: level design for other games anyone?
Working on some maps for my own game Rain, running on the XreaL engine too - uses Radiant, so I'll port Italy over when it's done. I'm interested in some 'modern' mapping tools, will probably play around with CryEngine 3 and Far Cry 2 map editor in the next weeks. Ain't expecting something serious t...
- Mon Oct 03, 2011 10:22 am
- Forum: Layouts
- Topic: The theme game
- Replies: 96
- Views: 199675
Re: The theme game
Deserted, broken down underground research facility
(Dreadful gotta need a layout...)
(Dreadful gotta need a layout...)
- Mon Oct 03, 2011 3:47 pm
- Forum: Layouts
- Topic: The theme game
- Replies: 96
- Views: 199675
Re: The theme game
ValkoVer wrote:area 51
Maybe I'll do that one for Rain. :>
A trainstation (there's pics in the wiki)
- Fri Oct 07, 2011 9:29 am
- Forum: Suggestions and ideas
- Topic: CMM team
- Replies: 21
- Views: 27701
Re: CMM team
I'm in.
Could set up a server in Germany, yeah.
Could set up a server in Germany, yeah.
- Fri Oct 14, 2011 11:10 pm
- Forum: Suggestions and ideas
- Topic: CMM Banner -> Maps
- Replies: 55
- Views: 142451
Re: CMM Banner -> Maps
Put those shells onto a real map and make the characters a bit more visible maybe?
- Fri Oct 14, 2011 11:17 pm
- Forum: Suggestions and ideas
- Topic: CMM Banner -> Maps
- Replies: 55
- Views: 142451
Re: CMM Banner -> Maps
Shells are very passive, I think the triangle and sharp shadows make it look aggressive. Also the shells make a good connection to UrT, I'd keep them.
- Sat Oct 15, 2011 10:43 am
- Forum: Urban Terror Discussions
- Topic: Q3 Defrag jump movie
- Replies: 1
- Views: 13201
Re: Q3 Defrag jump movie
This is just crazy. The castle run in the end of the first movie is impossible.
I miss unlimited stamina in UrT :<
I miss unlimited stamina in UrT :<