Search found 943 matches

by xandaxs
Wed Aug 17, 2011 6:44 pm
Forum: News and announcements
Topic: CMM on Urbanterror.info
Replies: 9
Views: 13360

CMM on Urbanterror.info

C.M.M. is now registered as an organization at the urban terror website If anyone wishes to be added as a member or friend of the group, please post here your exact username on UrT.info forum so we can find you and add you to it. Those that chose to be listed as a member will notice the possibility ...
by xandaxs
Wed Aug 17, 2011 7:01 pm
Forum: Brush / patches and other mesh
Topic: [Tutorial] Jump Pad
Replies: 3
Views: 16719

[Tutorial] Jump Pad

Here's a nice tutorial i found on how to make it:

by xandaxs
Wed Aug 17, 2011 7:04 pm
Forum: Shaders / textures
Topic: [Tutorial] Skybox Entity
Replies: 0
Views: 7076

[Tutorial] Skybox Entity

[quote=johnnyenglish]Here's a little something I've been meaning to write up for some time, the _skybox entity. I was taught by Mindriot that the key to high fps is to limit the amount of map that is drawn at any one time. A lot of mappers when starting out build their map inside a large box, this l...
by xandaxs
Wed Aug 17, 2011 8:06 pm
Forum: Radiant
Topic: [Instalation] GTKRadiant 1.5 - Windows
Replies: 0
Views: 8249

[Instalation] GTKRadiant 1.5 - Windows

[quote=Rav3n][quote name='BludShoT' timestamp='1202782304' post='122729'] I believe this forum is missing a straight forward simple guide on how to get started mapping for Urban Terror with GtkRadiant, so here is my attempt at a beginner's guide. [size=14pt] How to get set up for mapping for Urban T...
by xandaxs
Wed Aug 17, 2011 7:09 pm
Forum: Radiant
Topic: [Tutorial] Light Style
Replies: 0
Views: 6943

[Tutorial] Light Style

[quote=DagF]Information given here is partly out of my knowlegde. So there may be incorrect information. Making the effect of a flickering light is only partly atchived with a animap shader. The light texture might change but the textures around are not afected and it's looking odd if there are text...
by xandaxs
Wed Aug 17, 2011 7:09 pm
Forum: Models / modelling tools
Topic: [Tutorial] UVW Unwrap
Replies: 0
Views: 6909

[Tutorial] UVW Unwrap

[quote=Rayne]


A great 32 minutes long tutorial by Maureen Yost a.k.a. BladeKiller.
[/quote]
by xandaxs
Wed Aug 17, 2011 8:08 pm
Forum: Radiant
Topic: [Instalation] GTKRadiant 1.6 - Linux
Replies: 0
Views: 6913

[Instalation] GTKRadiant 1.6 - Linux

[quote=johnnyenglish]I don't know if any of you follow the GTKRadiant mailing list but it's been interesting recently. Rambetter has been on code cleaning frenzy and has updated this version, fixed a lot of windows version problems and created a solid foundation for future development. For linux use...
by xandaxs
Wed Aug 17, 2011 7:12 pm
Forum: Radiant
Topic: Versions of Radiant [Which one to use?]
Replies: 0
Views: 6890

Versions of Radiant [Which one to use?]

[quote=mindriot]As with anything, comfort level is an important consideration. If you currently use a map editor that gets the job done, then it's difficult to make the case for change. We know that every editor listed below is still used today. If you're new to mapping and are unsure of which to us...
by xandaxs
Wed Aug 17, 2011 8:08 pm
Forum: Radiant
Topic: [Instalation] GTKRadiant 1.6 - Windows
Replies: 0
Views: 6722

[Instalation] GTKRadiant 1.6 - Windows

[quote=mindriot]I don't know if any of you follow the GTKRadiant mailing list but it's been interesting recently. Rambetter has been on code cleaning frenzy and has updated this version, fixed a lot of windows version problems and created a solid foundation for future development. He's offered a win...
by xandaxs
Wed Aug 17, 2011 8:04 pm
Forum: Radiant
Topic: [Instalation] MacRadiant
Replies: 0
Views: 6660

[Instalation] MacRadiant

[quote=Rav3n] Get MacRadiant MacRadiant is a port of the GTKRadiant map editor for the ID TECH 3 engine (and some of the ID TECH 4 engine), and exists thanks to Eridan. You can find the current forums here and archived forums here (or in the sidebar on the left). If there's something wrong with this...