Search found 96 matches
- Mon Oct 17, 2011 7:45 pm
- Forum: Welcome to CMM
- Topic: Hellow :)
- Replies: 13
- Views: 17221
Re: Hellow :)
welcome Exception
- Tue Oct 18, 2011 11:13 pm
- Forum: Suggestions and ideas
- Topic: CMM Banner -> Maps
- Replies: 55
- Views: 143674
Re: CMM Banner -> Maps
here is something i did with the help of ecirbaf, the brick wall is the one from azurea, the shadow is from that drawing Nounou did for the news announcing the mapping section on urbanterror.info I was thinking of this to replace the poster at jump 6 in azurea. it s a bit of an anachronism for the m...
- Wed Oct 19, 2011 3:16 pm
- Forum: Pre-alpha and concepts
- Topic: The Legend of Zelda
- Replies: 9
- Views: 11405
Re: The Legend of Zelda
it s a nice theme! i can't say about frag, but i can easily imagine how nicely it would dress up a jump map.
- Mon Oct 24, 2011 7:30 am
- Forum: Pre-alpha and concepts
- Topic: ut4_xanjumps_prealpha
- Replies: 18
- Views: 19166
Re: ut4_xanjumps_prealpha
nice job
in the noob filters, may be you could resize the wall so that it does not cut in the middle of a brick textures, same with the platforms, you could resize to fit the top texture.
i uploaded a few screenshots http://www.flickr.com/photos/gsigms/set ... 840668235/
in the noob filters, may be you could resize the wall so that it does not cut in the middle of a brick textures, same with the platforms, you could resize to fit the top texture.
i uploaded a few screenshots http://www.flickr.com/photos/gsigms/set ... 840668235/
- Mon Oct 24, 2011 11:25 am
- Forum: Welcome to CMM
- Topic: Salut ! / hi there !
- Replies: 16
- Views: 18145
Re: Salut ! / hi there !
welcome
- Mon Oct 24, 2011 11:26 am
- Forum: Welcome to CMM
- Topic: Hello
- Replies: 7
- Views: 9705
Re: Hello
Welcome here, i hope you ll enjoy the place.
- Mon Oct 24, 2011 11:27 am
- Forum: Welcome to CMM
- Topic: Krasus' Briefing!
- Replies: 12
- Views: 15688
Re: Krasus' Briefing!
welcome Krasus
- Mon Oct 24, 2011 1:48 pm
- Forum: Pre-alpha and concepts
- Topic: ut4_xanjumps_prealpha
- Replies: 18
- Views: 19166
Re: ut4_xanjumps_prealpha
I didn't quite understood some of the screens, but I'll fix what I can. sorry, that was not very clear the first two are about resizing to fit textures, the third one, you could caulk the back here, the rest is where i though light looked weird. the rest i think is commented directly on the screens...
- Tue Oct 25, 2011 8:17 am
- Forum: Welcome to CMM
- Topic: hi again :)
- Replies: 8
- Views: 10702
Re: hi again :)
welcome back
- Tue Oct 25, 2011 12:59 pm
- Forum: Pre-alpha and concepts
- Topic: ut4 versailles concept
- Replies: 44
- Views: 50526