Search found 60 matches
- Sat Sep 24, 2011 10:57 pm
- Forum: Shaders / textures
- Topic: tcMod transform
- Replies: 9
- Views: 11584
Re: tcMod transform
Afaik you can shear and stretch your texture. But there's no use for a shader like that. If you really wanted to do that (I don't know why you would want to do that) you'd probably do it in photoshop or gimp.
- Wed Sep 28, 2011 2:16 pm
- Forum: Radiant
- Topic: *HELP* GTKRadiant 1.5 - Windows 7 (Ultimate)
- Replies: 10
- Views: 14803
Re: *HELP* GTKRadiant 1.5 - Windows 7 (Ultimate)
Yep, I've got the same issue in win 7. You can't save a new map but you can overwrite an existing file. So just create a new mymap.txt in your maps folder and rename it to mymap.map. Open it in radiant, do your work, and save overwriting your mymap.map.
- Wed Sep 28, 2011 11:17 pm
- Forum: Models / modelling tools
- Topic: My models
- Replies: 15
- Views: 17996
Re: My models
I like the wooden barrel model. Just a few things to mention: 1. You could save some tris by removing all those inner faces of the hoops. Having a closer look there's even a second ring of faces inside that you could remove. 2. I probably wouldn't make those two handles that detailed. 3. I'd rather ...
- Fri Sep 30, 2011 3:36 pm
- Forum: Brush / patches and other mesh
- Topic: Multiple skyboxes
- Replies: 4
- Views: 8197
Re: Multiple skyboxes
iirc I've used 13 skyboxes in HappyWorldJumps. The only problem is that you can only have one properly working shader with q3map_sun. So you have to light at least one world completely with entities/light emitting brushes.
- Sat Oct 01, 2011 2:00 pm
- Forum: Alpha
- Topic: azurea alpha 1
- Replies: 10
- Views: 15122
Re: azurea alpha 1
Really great map
P.S. Take screenshots with r_gamma 1
P.S. Take screenshots with r_gamma 1
Re: Caulking
gsigms wrote:Happy can spot surfaces to caulk like farts in a car !
Lol, nice comparison
But yeah, the idea is not bad. This would speed up mapping for 4.1, but not really needed if mapping for HD. Hmm, or could this even work with models? idk
- Thu Oct 13, 2011 3:00 pm
- Forum: Layouts
- Topic: The theme game
- Replies: 96
- Views: 199245
Re: The theme game
Jurassic Park
- Thu Oct 13, 2011 3:06 pm
- Forum: Layouts
- Topic: The theme game
- Replies: 96
- Views: 199245
Re: The theme game
New York, Namibia, the Alps - You can just name any random city, country or region and you have a few thousand themes already...
- Thu Oct 13, 2011 10:49 pm
- Forum: Suggestions and ideas
- Topic: CMM Banner -> Maps
- Replies: 55
- Views: 142038
Re: CMM Banner -> Maps
How about something like this? This logo/banner is a bit more related to mapping than the previous ones:
- Fri Oct 14, 2011 9:47 pm
- Forum: Suggestions and ideas
- Topic: CMM Banner -> Maps
- Replies: 55
- Views: 142038
Re: CMM Banner -> Maps
I don't like the fact that the words are upside down. If you turned the triangle you could read the text. I do like the shells with C M M on them. But why not put something in the logo that's mapping related?