Search found 270 matches
- Wed Aug 31, 2011 4:43 pm
- Forum: Alpha
- Topic: TheBloodTV [alpha]
- Replies: 15
- Views: 21543
Re: TheBloodTV [alpha]
It will create a problem if you are running a server with the finnished map and a player with an alpha map with the same names trys to connect. He will not get the autodownload and cannot connect to the server as the map he has and the map the server has is different. about textures: yes about the t...
- Wed Aug 31, 2011 6:09 pm
- Forum: Alpha
- Topic: TheBloodTV [alpha]
- Replies: 15
- Views: 21543
Re: TheBloodTV [alpha]
I had a look around and i like it very much.
The only thing i would like to point out is that big areas of the map is drawen all the time. I had about 80 fps on the lowes, witch is not that good considering the players take a big amount of power too.
The only thing i would like to point out is that big areas of the map is drawen all the time. I had about 80 fps on the lowes, witch is not that good considering the players take a big amount of power too.
- Tue Sep 06, 2011 12:58 pm
- Forum: Welcome to CMM
- Topic: DagF
- Replies: 7
- Views: 9607
DagF
Hey I'm DagF. Just thought I should write something about myself. I joined CMM early this year and have been around here since. My brother found URT and showed it to me some 4 years ago. When I first played it I said "I will play it now, but I will not download it to my computer.". Some mo...
- Tue Sep 06, 2011 1:23 pm
- Forum: Welcome to CMM
- Topic: DagF
- Replies: 7
- Views: 9607
Re: DagF
I played it for 4 years or so.
acidjumps = ifjumps + much more work + much more experience + anything else a map needs to be any good.
acidjumps = ifjumps + much more work + much more experience + anything else a map needs to be any good.
- Tue Sep 06, 2011 1:24 pm
- Forum: Welcome to CMM
- Topic: DagF
- Replies: 7
- Views: 9607
Re: DagF
theRipper wrote:holy shit xD cool story? tl;dr <3
Not sure if cool, just my story.
As i sayed there is no need for a tl;dr as it is implied.
- Tue Sep 06, 2011 1:35 pm
- Forum: Welcome to CMM
- Topic: DagF
- Replies: 7
- Views: 9607
Re: DagF
theRipper wrote:well obv i didnt read
I tought ppl read the p.s?
xandaxs wrote:I read the story, didnt knew acidjumps was ifjumps (but i think i only played ifjumps once)
Keep on mapping!
You're my most used helper, skype is handy xD
BTW: I also play guitar
I'm always glad to help
- Wed Sep 07, 2011 2:16 pm
- Forum: Mapping Discussions
- Topic: Best modelling tool
- Replies: 2
- Views: 4973
Re: Best modelling tool
I think you should think of what you want to learn in the end. I started out hoping to just make models, so i went an easy way. made a few bad models and faced i needed to learn something better. I am trying to use blender as it will be usefull when i know how to use it. I tested milkshape and made ...
- Wed Sep 07, 2011 2:47 pm
- Forum: Mapping Discussions
- Topic: semi automatic model cliping
- Replies: 16
- Views: 19939
Re: semi automatic model cliping
I am trying to figure this out I have had this in mind, well creating blocks with notepad in mind all since i got back to school. We are playing around with 3d vectors in maths. I am trying to move a block from one location to where a model just to see if i can manage. I would very much like to have...
- Thu Sep 08, 2011 9:14 pm
- Forum: Mapping Discussions
- Topic: semi automatic model cliping
- Replies: 16
- Views: 19939
Re: semi automatic model cliping
Well this math is simple as it's just to add the cordinats of the model to the cordniats to the brush(havent looked at the rotating yet tought). But it's a 3*3 matrics isent it? x, y and z. And radiant isent really using vektors? It's using point's? As i understand it there are 3 point's that draws ...
- Thu Mar 15, 2012 7:00 pm
- Forum: Competitions
- Topic: CMM Week Challenge #3 - Trees
- Replies: 11
- Views: 30275
Re: CMM Week Challenge #3 - Trees
I went a bit crasy on the branches lol