Search found 163 matches

by KroniK
Sat Dec 17, 2011 10:22 am
Forum: Shaders / textures
Topic: Shader Problem - Skybox
Replies: 11
Views: 14753

Re: Shader Problem - Skybox

Just to be sure.... the name of the shader file is "amappingtennis" right?? Cause I have made that mistake before.... ;)
by KroniK
Sat Dec 17, 2011 10:50 am
Forum: Shaders / textures
Topic: Shader Problem - Skybox
Replies: 11
Views: 14753

Re: Shader Problem - Skybox

Well, because nothing at all is showing up in radiant, this says that something is wrong with the filename, shaderlist, location of the shader/texture or possibly the name of the texture. Most of the time you can have something totally wrong with the shader code, but it will still show up in radiant.
by KroniK
Thu Dec 22, 2011 7:10 am
Forum: Layouts
Topic: The theme game
Replies: 96
Views: 189281

Re: The theme game

A Costco, or other warehouse style shopping center.
by KroniK
Thu Dec 22, 2011 9:23 pm
Forum: General chit chat
Topic: Urban Xmas
Replies: 2
Views: 5015

Re: Urban Xmas

not sure weather to say "Go UrT" or "Shoot me now...."
by KroniK
Mon Dec 26, 2011 12:48 am
Forum: Suggestions and ideas
Topic: CMM Mapping Suite
Replies: 40
Views: 104294

Re: CMM Mapping Suite

Well q3map2build is what i have used as a custom bsp compiler (And AAS compiler) and it works really well... I also have a custom map decompiler if you want it... (well once i fix my laptop and recover the data from my hard drive). However an unused shader AND texture remover would be extremely hand...
by KroniK
Mon Dec 26, 2011 12:57 am
Forum: Requests
Topic: taking texture requests.
Replies: 61
Views: 165587

Re: taking texture requests.

was that preview from urban terror? or was that an actual texture from the pack? Looks awesome btw!
by KroniK
Mon Dec 26, 2011 1:13 am
Forum: Shaders / textures
Topic: normal mapping
Replies: 12
Views: 14860

normal mapping

Hey, Is there a tutorial on how to apply a normal map to a texture in radiant... I have no idea how this is done and it is not explained in the wiki. is this done via the shader? Can you please put the steps in the wiki under the normal map topic?? This has always had me confused so any help is appr...
by KroniK
Mon Dec 26, 2011 1:15 am
Forum: Shaders / textures
Topic: normal mapping
Replies: 12
Views: 14860

Re: normal mapping

so just add that on the end and throw it in the textures folder and it does it for you?
by KroniK
Mon Dec 26, 2011 1:30 am
Forum: Requests
Topic: taking texture requests.
Replies: 61
Views: 165587

Re: taking texture requests.

ok was just wondering about the rendered in urt bit. Looking Awesome!
by KroniK
Mon Dec 26, 2011 1:29 am
Forum: Welcome to CMM
Topic: KroniK Here!
Replies: 10
Views: 13742

KroniK Here!

Hey guys, I guess I never officially introduced myself. I am KroniK. I have spent the past year making IcyGalaxy with the help of leighrex, which has been my only mapping experience so far. However I would really like to get into competition map making. I have had some small experience with blender,...