Search found 195 matches

by banksy
Thu Feb 27, 2014 6:47 am
Forum: Competitions
Topic: CMM Design a Map Competition
Replies: 26
Views: 24089

Re: CMM Design a Map Competition

Very nicely done :)
by banksy
Thu Feb 27, 2014 12:05 am
Forum: Pre-alpha and concepts
Topic: ut4_ruins
Replies: 55
Views: 45727

Re: ut4_ruins

Alright, let me know how you go Rayne.
by banksy
Wed Feb 26, 2014 5:50 am
Forum: Pre-alpha and concepts
Topic: ut4_ruins
Replies: 55
Views: 45727

Re: ut4_ruins

so for some reason, all of my maps except ut4_ruins open in gtkradiant. So i can only open in it in netradiant. Only solution i can think of, is if you use netradiant?
by banksy
Mon Feb 24, 2014 5:47 am
Forum: Pre-alpha and concepts
Topic: ut4_ruins
Replies: 55
Views: 45727

Re: ut4_ruins

With or without the patch mesh?
by banksy
Sun Feb 23, 2014 10:56 pm
Forum: Pre-alpha and concepts
Topic: ut4_ruins
Replies: 55
Views: 45727

Re: ut4_ruins

What do you suggest we do now?
by banksy
Sun Feb 23, 2014 12:30 pm
Forum: Pre-alpha and concepts
Topic: ut4_ruins
Replies: 55
Views: 45727

Re: ut4_ruins

I have no experience with either :/
by banksy
Sun Feb 23, 2014 5:21 am
Forum: Pre-alpha and concepts
Topic: ut4_ruins
Replies: 55
Views: 45727

Re: ut4_ruins

Hmm I see. Fair to say these confuse me haha!
by banksy
Sun Feb 23, 2014 4:13 am
Forum: Pre-alpha and concepts
Topic: ut4_ruins
Replies: 55
Views: 45727

Re: ut4_ruins

Really? Damn that would take a while haha! It looks smooth though. Generally with trisouping you can see eshes of brushes, Riyadh looks flawless haha
by banksy
Sun Feb 23, 2014 12:36 am
Forum: Pre-alpha and concepts
Topic: ut4_ruins
Replies: 55
Views: 45727

Re: ut4_ruins

Riyadh is made from patch and that runs fine. I can't think of a decent alternative for a nice wavey sand terrain.
by banksy
Fri Feb 21, 2014 11:58 pm
Forum: Pre-alpha and concepts
Topic: ut4_ruins
Replies: 55
Views: 45727

Re: ut4_ruins

To be honest I didn't even know about detail and structural brushes :/