Search found 615 matches
- Tue Feb 04, 2014 1:18 pm
- Forum: Pre-alpha and concepts
- Topic: ut4_ruins
- Replies: 55
- Views: 210815
Re: ut4_ruins
It looks excellent, i am impressed by this work.
- Tue Jan 28, 2014 1:54 pm
- Forum: Pre-alpha and concepts
- Topic: Screenshots
- Replies: 259
- Views: 373352
Re: Screenshots
wily wrote:Rayne wrote:Few renders from UrT HD's new engine.
Nice, but I'll be impressed when the lighting isn't static and the barrel goes BEWM when shot.
I'd be thrilled if that really was UrT HD engine, even with static lighting, but unfortunately this is just max rendering.
- Fri Jan 24, 2014 1:01 pm
- Forum: Pre-alpha and concepts
- Topic: Screenshots
- Replies: 259
- Views: 373352
Re: Screenshots
Few renders from UrT HD's new engine.
- Wed Jan 22, 2014 7:08 pm
- Forum: Radiant
- Topic: Patch mesh count
- Replies: 6
- Views: 21913
Re: Patch mesh count
Don't use patch meshes, patch meshes are evil. Period, if you need something that requires a patch mesh to be used, make an .ASE model and import it. Patch meshes are evil, remember that. So you never use patches for anything? What about a simple archway or straight pipe/tunnel? I have tried to mak...
- Wed Jan 22, 2014 12:34 pm
- Forum: Radiant
- Topic: Patch mesh count
- Replies: 6
- Views: 21913
Re: Patch mesh count
vulture wrote:do you have a better way to do 1-sided and/or non-lemmable surfaces?
You need explain your problem into more details.
What i understood is that you need a single sided surface that wont cause damage when you fall on top of it.
- Tue Jan 21, 2014 11:12 pm
- Forum: Radiant
- Topic: Patch mesh count
- Replies: 6
- Views: 21913
Re: Patch mesh count
Don't use patch meshes, patch meshes are evil. Period, if you need something that requires a patch mesh to be used, make an .ASE model and import it.
Patch meshes are evil, remember that.
Patch meshes are evil, remember that.
- Tue Jan 21, 2014 1:21 pm
- Forum: Pre-alpha and concepts
- Topic: Screenshots
- Replies: 259
- Views: 373352
Re: Screenshots
I'll stop by the IRC when i catch some time.
- Tue Jan 21, 2014 12:05 pm
- Forum: Pre-alpha and concepts
- Topic: Screenshots
- Replies: 259
- Views: 373352
Re: Screenshots
Just don't ask me to make a tree.
And that avatar kinda freaks me out a little bit.
And that avatar kinda freaks me out a little bit.
- Mon Jan 20, 2014 4:03 pm
- Forum: Pre-alpha and concepts
- Topic: Screenshots
- Replies: 259
- Views: 373352
Re: Screenshots
Just a quick compile of few models thrown together.
- Sat Jan 18, 2014 7:25 pm
- Forum: Competitions
- Topic: CMM Design a Map Competition
- Replies: 26
- Views: 73224
Re: CMM Design a Map Competition
Like i said in the IRC last night, if you plan on bump/normal mapping it, count on me. it's the least i can do.