Search found 163 matches
- Sat Apr 11, 2015 8:18 am
- Forum: UrtHD mapping with ue4
- Topic: ut4_barge
- Replies: 12
- Views: 36750
Re: ut4_barge
Yah, Im mostly using 4.3 to test textures and see how they look in some form of environment. I should probably figure that out in UE4 though. I'd kinda like to leave this as a 4.3 map as well though, because 4.3 doesn't have a simple vertical CTF map like this... we'll see how far I get. I also made...
- Sat Apr 11, 2015 1:34 am
- Forum: UrtHD mapping with ue4
- Topic: ut4_barge
- Replies: 12
- Views: 36750
Re: ut4_barge
Im taking my time with the textures as most of them will be used later when I move it over to UE4. Here is a picture of this diamond plate and rusted diamond plate I made: http://i.imgur.com/g0VcmUy.jpg I made both the diamond plate and the rusted diamond plate by hand with photoshop. The only thing...
- Fri Apr 10, 2015 7:56 pm
- Forum: UrtHD mapping with ue4
- Topic: ut4_barge
- Replies: 12
- Views: 36750
Re: ut4_barge
Playing with radiant and the bumpy build... Its hard to get the water fog for fancy water just right. So I spent a while making a bump map for my wood tiles and figuring out how to make a normal map with an appropriate amount of specularity etc. I think Im going to end up making this a full 4.3 map ...
- Fri Apr 10, 2015 7:15 pm
- Forum: UrtHD mapping with ue4
- Topic: Casablanca map conversion to UE4
- Replies: 30
- Views: 77342
Re: Casablanca map conversion to UE4
That looks awesome!
- Thu Apr 09, 2015 7:10 pm
- Forum: UrtHD mapping with ue4
- Topic: Casablanca map conversion to UE4
- Replies: 30
- Views: 77342
Re: Casablanca map conversion to UE4
Looking Awesome! Have you had a chance to mess with adding height maps and secular maps to the cobble stone textures?
- Tue Apr 07, 2015 12:25 am
- Forum: News and announcements
- Topic: Frankie V Jump Map Conversion Poll
- Replies: 0
- Views: 40190
Frankie V Jump Map Conversion Poll
EDIT: The poll here has been removed. Please vote again over at UrTjumpers: http://www.urtjumpers.com/forum/viewtopic.php?id=2535
- Fri Apr 03, 2015 8:00 am
- Forum: UrtHD mapping with ue4
- Topic: ut4_barge
- Replies: 12
- Views: 36750
ut4_barge
Hey everyone, So I had this Idea to make a map using the abandoned McBarge in Vancouver as the layout and style of the map. Here are some reference photos and a video: m m I did a simple layout re-construction in Illustrator to try and get the scaling and layout about right. This map is planned to b...
- Thu Apr 02, 2015 7:10 pm
- Forum: UrtHD mapping with ue4
- Topic: Casablanca map conversion to UE4
- Replies: 30
- Views: 77342
Re: Casablanca map conversion to UE4
Looks like the specularity map is a little strong but very nice bricks indeed!
- Wed Apr 01, 2015 11:26 pm
- Forum: UrtHD mapping with ue4
- Topic: Casablanca map conversion to UE4
- Replies: 30
- Views: 77342
Re: Casablanca map conversion to UE4
Am I right in thinking I can create an entire map in Blender and then just move it into UE4? Or does there have to be underlying brush work like when taking models into radiant. I've been kinda confused with the tutorials and things.
- Wed Apr 01, 2015 11:07 pm
- Forum: Pre-alpha and concepts
- Topic: Abandoned Floating McDonalds
- Replies: 2
- Views: 19857
Re: Abandoned Floating McDonalds
That is the one
I honestly haven't messed around in it much yet.
I honestly haven't messed around in it much yet.