Search found 838 matches

by johnnyenglish
Thu Jan 29, 2015 7:18 am
Forum: Welcome to CMM
Topic: Hey from belgium
Replies: 4
Views: 18507

Re: Hey from belgium

Hi and welcome bausmans
by johnnyenglish
Thu Jan 29, 2015 7:17 am
Forum: Textures / images
Topic: Textures with Light
Replies: 2
Views: 22146

Re: Textures with Light

There's a good discussion of this on urt.info

http://www.urbanterror.info/forums/topi ... -lightglow

Mindriot provides a shader which will do this.
by johnnyenglish
Tue Oct 14, 2014 5:45 am
Forum: Pre-alpha and concepts
Topic: deathtrap jumps
Replies: 9
Views: 27027

Re: deathtrap jumps

I'm normally most active on irc in the mornings (Europe)
by johnnyenglish
Mon Oct 13, 2014 5:47 am
Forum: Shaders / textures
Topic: Human clip possible?
Replies: 2
Views: 15363

Re: Human clip possible?

Having thought about this, I dont think it's possible, players are players whether controlled by human or server (bot).
by johnnyenglish
Mon Oct 13, 2014 5:45 am
Forum: Pre-alpha and concepts
Topic: deathtrap jumps
Replies: 9
Views: 27027

Re: deathtrap jumps

Lizart wrote:Do I find here a modeler, who would like to create 3 or 4 models for this map?


What models do you need lizart? Would be happy to make them if possible.
by johnnyenglish
Mon Oct 06, 2014 4:44 am
Forum: Pre-alpha and concepts
Topic: deathtrap jumps
Replies: 9
Views: 27027

Re: deathtrap jumps

Looking nice lizart, same as HappyDay really, I've not jumped much recently, would enjoy a nice easy map to get me back into it.
by johnnyenglish
Mon Oct 06, 2014 4:10 am
Forum: General chit chat
Topic: Been a while huh?
Replies: 5
Views: 21759

Re: Been a while huh?

Delirium wrote:How is everybody doing? Haven't spoken to anyone here in some time...

Boy do I miss UrT... and mapping


Drop by the irc channel and say hi, urt mapping needs a delirium at this time...
by johnnyenglish
Mon Jul 28, 2014 11:38 am
Forum: Skeet Shoot 2014
Topic: Skeetshoot 2014
Replies: 6
Views: 63214

Re: Skeetshoot 2014

RedSnappa wrote:Please do. I would be interested in making a map for Skeet Shoot 2015.


I'll document it after this years event, when it's all final. I expect a few people will want to use the engine to run skeet servers all year round and those servers will want a variety of maps.
by johnnyenglish
Wed Jul 16, 2014 11:23 am
Forum: Skeet Shoot 2014
Topic: Skeetshoot 2014
Replies: 6
Views: 63214

Skeetshoot 2014

A few of you are aware that Urban Zone are running a skeetshoot event this year, shoutcasting by SevenofNine and using a new "competition" game engine by Fenix. The 2013 event never happened so the map that was made for that event has been re-used, it has details by HappyDay and a new trop...
by johnnyenglish
Wed May 28, 2014 4:17 am
Forum: Pre-alpha and concepts
Topic: Minecraft meets UrbanTerror (Pre-alpha)
Replies: 16
Views: 49950

Re: Minecraft meets UrbanTerror (Pre-alpha)

Hey groebNERD, welcome back.

I remember the mario cart map, with the turtle.

Feel free to stop by irc and say hello, I'm probably not around but you'll know most people there.