Search found 838 matches
- Thu Jan 29, 2015 7:18 am
- Forum: Welcome to CMM
- Topic: Hey from belgium
- Replies: 4
- Views: 18507
Re: Hey from belgium
Hi and welcome bausmans
- Thu Jan 29, 2015 7:17 am
- Forum: Textures / images
- Topic: Textures with Light
- Replies: 2
- Views: 22146
Re: Textures with Light
There's a good discussion of this on urt.info
http://www.urbanterror.info/forums/topi ... -lightglow
Mindriot provides a shader which will do this.
http://www.urbanterror.info/forums/topi ... -lightglow
Mindriot provides a shader which will do this.
- Tue Oct 14, 2014 5:45 am
- Forum: Pre-alpha and concepts
- Topic: deathtrap jumps
- Replies: 9
- Views: 27027
Re: deathtrap jumps
I'm normally most active on irc in the mornings (Europe)
- Mon Oct 13, 2014 5:47 am
- Forum: Shaders / textures
- Topic: Human clip possible?
- Replies: 2
- Views: 15363
Re: Human clip possible?
Having thought about this, I dont think it's possible, players are players whether controlled by human or server (bot).
- Mon Oct 13, 2014 5:45 am
- Forum: Pre-alpha and concepts
- Topic: deathtrap jumps
- Replies: 9
- Views: 27027
Re: deathtrap jumps
Lizart wrote:Do I find here a modeler, who would like to create 3 or 4 models for this map?
What models do you need lizart? Would be happy to make them if possible.
- Mon Oct 06, 2014 4:44 am
- Forum: Pre-alpha and concepts
- Topic: deathtrap jumps
- Replies: 9
- Views: 27027
Re: deathtrap jumps
Looking nice lizart, same as HappyDay really, I've not jumped much recently, would enjoy a nice easy map to get me back into it.
- Mon Oct 06, 2014 4:10 am
- Forum: General chit chat
- Topic: Been a while huh?
- Replies: 5
- Views: 21759
Re: Been a while huh?
Delirium wrote:How is everybody doing? Haven't spoken to anyone here in some time...
Boy do I miss UrT... and mapping
Drop by the irc channel and say hi, urt mapping needs a delirium at this time...
- Mon Jul 28, 2014 11:38 am
- Forum: Skeet Shoot 2014
- Topic: Skeetshoot 2014
- Replies: 6
- Views: 63214
Re: Skeetshoot 2014
RedSnappa wrote:Please do. I would be interested in making a map for Skeet Shoot 2015.
I'll document it after this years event, when it's all final. I expect a few people will want to use the engine to run skeet servers all year round and those servers will want a variety of maps.
- Wed Jul 16, 2014 11:23 am
- Forum: Skeet Shoot 2014
- Topic: Skeetshoot 2014
- Replies: 6
- Views: 63214
Skeetshoot 2014
A few of you are aware that Urban Zone are running a skeetshoot event this year, shoutcasting by SevenofNine and using a new "competition" game engine by Fenix. The 2013 event never happened so the map that was made for that event has been re-used, it has details by HappyDay and a new trop...
- Wed May 28, 2014 4:17 am
- Forum: Pre-alpha and concepts
- Topic: Minecraft meets UrbanTerror (Pre-alpha)
- Replies: 16
- Views: 49950
Re: Minecraft meets UrbanTerror (Pre-alpha)
Hey groebNERD, welcome back.
I remember the mario cart map, with the turtle.
Feel free to stop by irc and say hello, I'm probably not around but you'll know most people there.
I remember the mario cart map, with the turtle.
Feel free to stop by irc and say hello, I'm probably not around but you'll know most people there.