Search found 60 matches
- Fri Sep 23, 2011 11:38 am
- Forum: Welcome to CMM
- Topic: Hi
- Replies: 13
- Views: 19069
Re: Hi
Hi, nice to have you here.
- Thu Sep 22, 2011 3:32 pm
- Forum: Pre-alpha and concepts
- Topic: Screenshots
- Replies: 259
- Views: 340352
Re: Screenshots
According to Bladekiller Frankie did a 500000 tris map (500000 tris in one model is the max q3map2 will compile) with simple clip brushes and it runs at 125 fps. Collision affects fps more than tris, that's why models and simple clip brushes are prefered in HD.
- Tue Sep 20, 2011 9:11 pm
- Forum: Models / modelling tools
- Topic: Blender - 2 side textured face
- Replies: 14
- Views: 18167
Re: Blender - 2 side textured face
Yeah, most of the time I mark seams and then unwrap. Sometimes I just select some faces and unwrap without marking seams. Especially when I need to unwrap from view.
- Tue Sep 20, 2011 1:36 pm
- Forum: Mapping Discussions
- Topic: whats your favourite ...?
- Replies: 24
- Views: 31640
Re: whats your favourite ...?
Your favorite stock map: ut4_uptown Your favorite 3rd party map: I usually don't play third party maps except for jump maps. Your favorite map made by yourself: ut4_omgmyeyes hehe, just kidding. Probably HappyWorldJumps but only until I've finished Exhibition. Your favorite map made by other CMM me...
- Mon Sep 19, 2011 6:43 pm
- Forum: Models / modelling tools
- Topic: Blender - 2 side textured face
- Replies: 14
- Views: 18167
Re: Blender - 2 side textured face
I'd just use a cull none shader for urt as valkover suggests. You can also tick some boxes in the textures tab to see both sides in blender. I don't remember by heart which boxes though.
- Sat Sep 17, 2011 10:38 pm
- Forum: Pre-alpha and concepts
- Topic: Screenshots
- Replies: 259
- Views: 340352
Re: Screenshots
That's a nice meme. I really like the colors
- Tue Sep 13, 2011 1:52 pm
- Forum: Beta
- Topic: Greatwall Beta 5
- Replies: 17
- Views: 43253
Re: Greatwall Beta 5
Delirium wrote:Rylius wrote:Screenshots?
Re: my gtk
You've got some nice billboard textures there, del
- Sat Sep 03, 2011 2:45 pm
- Forum: Textures / images
- Topic: Good websites with textures
- Replies: 13
- Views: 43259
- Wed Aug 24, 2011 10:36 am
- Forum: Mapping Discussions
- Topic: playing with q3map2
- Replies: 22
- Views: 29325
Re: playing with q3map2
I've used brushes like this in HappyWorldJumps but I wouldn't use it again. Some guys have reported issues with mitsu's build where the brushes are not invisible.