Search found 111 matches

by bludshot
Thu Nov 17, 2011 1:52 am
Forum: Beta
Topic: ut4_poland_b4 [test server available]
Replies: 52
Views: 106404

Re: ut4_poland_b4 [test server available]

Here's my feedback in images: m It includes: - a couple shots about VIS and area(s) that could maybe use improvement on this? - clipping so people don't get snagged on walls - awkwardly spaced light poles - other notes and ideas, the most major of which is my suggestion for what to block off for TS ...
by bludshot
Wed Nov 16, 2011 9:37 pm
Forum: Suggestions and ideas
Topic: CMM - map validation service
Replies: 28
Views: 52564

Re: CMM - stamp of quality for maps

Rayne, Johnny is talking about a technical 'map validator' to check that there are no obvious technical errors. So the idea of a "gameplay - appearance - performance" certification would be a separate one. My opinion is that a certification like that would be a lot of work, as well as very...
by bludshot
Wed Nov 16, 2011 7:39 am
Forum: Beta
Topic: ut4_oaks_b2
Replies: 48
Views: 116825

Re: ut4_oaks_b2

Admittedly Cham has a slower older cpu. But he says he does not experience the drops in other standard competition maps. If it makes you feel any better, Poland is completely unplayable for him (insane fps drops).
by bludshot
Wed Nov 16, 2011 7:36 am
Forum: Suggestions and ideas
Topic: CMM - map validation service
Replies: 28
Views: 52564

Re: CMM - stamp of quality for maps

Oh ok. I mean when I saw those seals I was getting the sense that you meant like slapping those on the loading screens or something lol
by bludshot
Tue Nov 15, 2011 10:13 pm
Forum: Beta
Topic: ut4_oaks_b2
Replies: 48
Views: 116825

Re: ut4_oaks_b2

I wonder if not having the bumpy files and running the bumpy client causes poorer performance. Because pnk|Cham and fn|Champ (no relation lol) both were getting 40 and below FPS while doing this, and really bad fps drops that were causing them black bars and unplayability. Now it could be if they ha...
by bludshot
Tue Nov 15, 2011 10:06 pm
Forum: Suggestions and ideas
Topic: CMM - map validation service
Replies: 28
Views: 52564

Re: CMM - stamp of quality for maps

I think you should reconsider this idea. I'm not saying you shouldn't do it, but you should do it wisely and carefully. First of all, many of the things you listed to be checked should honestly be done in a computer program, not by humans. You could (find someone to) write a computer program similar...
by bludshot
Tue Nov 15, 2011 9:49 pm
Forum: Beta
Topic: ut4_oaks_b2
Replies: 48
Views: 116825

Re: ut4_oaks_b2

If you run bumpy client and you don't have the bumpy files on your client, what happens?
by bludshot
Tue Nov 15, 2011 5:19 am
Forum: Radiant
Topic: Precipitation question
Replies: 6
Views: 8304

Re: Precipitation question

enablePrecip is likely just an integer, not some kind of bitwise thing. Less than 1 equals off, 1 equals rain, greater than 1 equals snow (Most likely, you could test).
by bludshot
Tue Nov 15, 2011 5:17 am
Forum: Beta
Topic: ut4_oaks_b2
Replies: 48
Views: 116825

Re: ut4_oaks_b2

As long as servers having it and clients not having it, or clients having it and servers not having it doesn't cause any problems then it's ok. I guess all that will happen is that non-bumpy players will never see it, and... they don't get kicked off the server for impure do they (when the server ha...
by bludshot
Mon Nov 14, 2011 8:43 pm
Forum: Urban Terror Discussions
Topic: FTW map competition stuff
Replies: 11
Views: 28394

Re: FTW map competition stuff

It's not a fail if you keep trying :)