Search found 187 matches

by pickles
Sat Nov 23, 2013 6:45 am
Forum: Welcome to CMM
Topic: kryta
Replies: 3
Views: 15306

Re: kryta

Welcome to cmm, looks like you've been doing pretty well by yourself (your map looks great) but we're always here if you need us or you can catch us on the #cmm irc on quakenet for quick answers.
by pickles
Fri Oct 25, 2013 5:28 am
Forum: Final
Topic: ut4_dogleg
Replies: 6
Views: 26627

Re: ut4_dogleg

Not bad for a first map. There are a couple of issues but they are things you will learn as you make more maps. If you have any problems in the future join us on the irc channel, there are always people around willing to share their wisdom.

And welcome to cmm.
by pickles
Tue Oct 15, 2013 10:14 am
Forum: Pre-alpha and concepts
Topic: total wipeout
Replies: 3
Views: 14652

Re: total wipeout

I really like the idea, I think it would make a good deathrun map, but I would be even happier if it were a normal jump map. I would like to see more added to it but I dont have any suggestions atm (sorry).

And welcome to cmm.
by pickles
Fri Aug 23, 2013 3:33 am
Forum: Welcome to CMM
Topic: A short note!
Replies: 5
Views: 13995

Re: A short note!

Welcome to CMM

Your old town map looks good.
by pickles
Tue Jun 04, 2013 4:56 am
Forum: Mapping Discussions
Topic: Mapping for UrT HD
Replies: 58
Views: 151607

Re: Mapping for UrT HD

I have never really felt the need to moderate this forum before and I would really rather just keep my mouth shut now, but I worry for this forum. Everytime we take a step forward we end up taking two steps back and it's getting us nowhere. Rayne, I understand you have had your problems with FS in t...
by pickles
Wed May 22, 2013 4:26 am
Forum: Beta
Topic: my map: horny_lg
Replies: 10
Views: 31100

Re: my map: horny_lg

Looks nice, only had a quick run around though.

Overlapping brushes
http://www.custommapmakers.org/picola/pics/shot0055.jpg

Missing Textures
http://www.custommapmakers.org/picola/pics/shot0058.jpg
by pickles
Thu Apr 18, 2013 3:44 am
Forum: Models / modelling tools
Topic: Making Models
Replies: 5
Views: 21395

Re: Making Models

The best way to get quick answers is to join our irc channel.
by pickles
Wed Feb 20, 2013 5:19 pm
Forum: Radiant
Topic: Light the hole map and water
Replies: 34
Views: 83033

Re: Light the hole map and water

map textures/vulture/tile00.tga

For a start you need to change the above line to relate to your own texture

so it would be textures/liquids/pool3d_3.tga like you've done with the rest of them
by pickles
Sat Jan 26, 2013 6:36 am
Forum: Welcome to CMM
Topic: Hello!
Replies: 4
Views: 9975

Re: Hello!

Nice to have you here.

Will you be updating your maps with the timer entities?