Search found 38 matches

by VanilleOD
Fri Oct 14, 2011 12:25 pm
Forum: Brush / patches and other mesh
Topic: Waterfalls
Replies: 16
Views: 33633

Re: Waterfalls

reminds me of the canalizations in tomb raider :)
by VanilleOD
Sat Oct 08, 2011 10:30 pm
Forum: Brush / patches and other mesh
Topic: Looping Music
Replies: 7
Views: 18033

Re: Looping Music

too many entitys xD fail :P
by VanilleOD
Sat Oct 08, 2011 11:47 am
Forum: Layouts
Topic: Passages
Replies: 6
Views: 16704

Re: Passages

theRipper wrote:yes. thats the same file i have uploaded above ^^ for safekeeping, as it seems 90% of urt forum's mapping links are dead or redirect improperly


Yup sorry didnt see that you posted x)
by VanilleOD
Fri Oct 07, 2011 11:49 pm
Forum: Layouts
Topic: Passages
Replies: 6
Views: 16704

Re: Passages

there was a page with all heights lengts.. etc. here: http://www.urbanterror.info/forums/topi ... ign-links/
but the link "Measurement Entities" i think goes to the old page and this one was closed =/
by VanilleOD
Fri Oct 07, 2011 9:42 pm
Forum: Brush / patches and other mesh
Topic: Looping Music
Replies: 7
Views: 18033

Re: Looping Music

ok awesome thx :)
by VanilleOD
Fri Oct 07, 2011 6:57 pm
Forum: Brush / patches and other mesh
Topic: Looping Music
Replies: 7
Views: 18033

Re: Looping Music

i thought thats bad for the performance so I tried to avoid that. So, is it bad with that much speakers or not? :)
by VanilleOD
Thu Oct 06, 2011 7:25 pm
Forum: Brush / patches and other mesh
Topic: Looping Music
Replies: 7
Views: 18033

Re: Looping Music

Tried it, dont help =/
by VanilleOD
Thu Oct 06, 2011 6:01 pm
Forum: Brush / patches and other mesh
Topic: Looping Music
Replies: 7
Views: 18033

Looping Music

I have a problem with my map alinosperch on Team Survivor and Bomb. The Sound is 45sec and everytime a round starts and the music is still running it plays again and i can hear it twice. I tried already: A big trigger brush wuth trigger_multiple that triggers a target_speaker every 45sec and: target...
by VanilleOD
Thu Oct 06, 2011 5:46 pm
Forum: Brush / patches and other mesh
Topic: [Tutorial] Jump Pad
Replies: 3
Views: 14404

Re: [Tutorial] Jump Pad

Know this already but nice and easy tutorial
by VanilleOD
Thu Sep 15, 2011 5:21 pm
Forum: Alpha
Topic: ut4_alinosperch [alpha]
Replies: 11
Views: 18643

Re: ut4_alinosperch [alpha]

I just optimized it for zombie and other servers. And why only 6vs6 ts? You still can play it, but you can play 25vs25 too.
There are already servers with more than 50 used slots. Why dont make a map that works on those servers too?