Search found 38 matches
- Fri Oct 14, 2011 12:25 pm
- Forum: Brush / patches and other mesh
- Topic: Waterfalls
- Replies: 16
- Views: 33633
Re: Waterfalls
reminds me of the canalizations in tomb raider
- Sat Oct 08, 2011 10:30 pm
- Forum: Brush / patches and other mesh
- Topic: Looping Music
- Replies: 7
- Views: 18033
Re: Looping Music
too many entitys xD fail
Re: Passages
theRipper wrote:yes. thats the same file i have uploaded above ^^ for safekeeping, as it seems 90% of urt forum's mapping links are dead or redirect improperly
Yup sorry didnt see that you posted x)
Re: Passages
there was a page with all heights lengts.. etc. here: http://www.urbanterror.info/forums/topi ... ign-links/
but the link "Measurement Entities" i think goes to the old page and this one was closed =/
but the link "Measurement Entities" i think goes to the old page and this one was closed =/
- Fri Oct 07, 2011 9:42 pm
- Forum: Brush / patches and other mesh
- Topic: Looping Music
- Replies: 7
- Views: 18033
Re: Looping Music
ok awesome thx
- Fri Oct 07, 2011 6:57 pm
- Forum: Brush / patches and other mesh
- Topic: Looping Music
- Replies: 7
- Views: 18033
Re: Looping Music
i thought thats bad for the performance so I tried to avoid that. So, is it bad with that much speakers or not?
- Thu Oct 06, 2011 7:25 pm
- Forum: Brush / patches and other mesh
- Topic: Looping Music
- Replies: 7
- Views: 18033
Re: Looping Music
Tried it, dont help =/
- Thu Oct 06, 2011 6:01 pm
- Forum: Brush / patches and other mesh
- Topic: Looping Music
- Replies: 7
- Views: 18033
Looping Music
I have a problem with my map alinosperch on Team Survivor and Bomb. The Sound is 45sec and everytime a round starts and the music is still running it plays again and i can hear it twice. I tried already: A big trigger brush wuth trigger_multiple that triggers a target_speaker every 45sec and: target...
- Thu Oct 06, 2011 5:46 pm
- Forum: Brush / patches and other mesh
- Topic: [Tutorial] Jump Pad
- Replies: 3
- Views: 14404
Re: [Tutorial] Jump Pad
Know this already but nice and easy tutorial
- Thu Sep 15, 2011 5:21 pm
- Forum: Alpha
- Topic: ut4_alinosperch [alpha]
- Replies: 11
- Views: 18643
Re: ut4_alinosperch [alpha]
I just optimized it for zombie and other servers. And why only 6vs6 ts? You still can play it, but you can play 25vs25 too.
There are already servers with more than 50 used slots. Why dont make a map that works on those servers too?
There are already servers with more than 50 used slots. Why dont make a map that works on those servers too?