Search found 60 matches
- Wed Jun 27, 2012 9:17 pm
- Forum: General chit chat
- Topic: New Counterstrike
- Replies: 8
- Views: 21926
Re: New Counterstrike
Hmm, I don't mean possible at some point in the future, I mean you can do that in urt right now.
- Wed Jun 27, 2012 8:56 pm
- Forum: General chit chat
- Topic: New Counterstrike
- Replies: 8
- Views: 21926
Re: New Counterstrike
To be honest, judging by the screenshot I don't really see why this isn't possible in UrtHD. Well, does CS have dynamic lighting (the shadows of the trees for example)? If not, I'd say this is quite possible in urt.
Re: CMM Team
I might join some matches just for fun, too.
- Wed Jun 06, 2012 6:28 am
- Forum: Competitions
- Topic: Exhibition stone challenge
- Replies: 7
- Views: 19182
Re: Exhibition stone challenge
Sure, feel free to add shaders, normal maps and bump maps, too.
- Tue Jun 05, 2012 5:41 pm
- Forum: Competitions
- Topic: Exhibition stone challenge
- Replies: 7
- Views: 19182
Exhibition stone challenge
Hi guys, My exhibition map needs about 200-300 stone/mineral/crystal models. So far I've got about 60 different models. As this is taking a LOT of time to do I thought you could help me out a bit. I was thinking about a small challenge (similar to the week end challenges). Everybody builds 1-3 stone...
- Thu Feb 09, 2012 4:12 pm
- Forum: Competitions
- Topic: UrtJumpers - CMM Jump mapping - Progress report
- Replies: 76
- Views: 193732
Re: UrtJumpers - CMM Jump mapping - Progress report
So many caves. Why not add a jump on the sea? Maybe from one ship to another? Maybe after the competition, if you feel like you've got enough jumps already.
- Wed Feb 08, 2012 5:12 pm
- Forum: Mapping Discussions
- Topic: Mappers Operating System
- Replies: 7
- Views: 20387
Re: Mappers Operating System
Win 7. But it really doesn't matter
- Tue Feb 07, 2012 5:18 pm
- Forum: Suggestions and ideas
- Topic: Pk3-Validator
- Replies: 13
- Views: 34378
Re: Pk3-Validator
Yes, very useful tool. A colored output would be cool though (maybe it is colored, idk)
- Sat Feb 04, 2012 11:31 am
- Forum: Competitions
- Topic: UrtJumpers - CMM Jump mapping - Progress report
- Replies: 76
- Views: 193732
Re: UrtJumpers - CMM Jump mapping - Progress report
Yep, looks nice, very detailed. But I think you spent too much tris on those "mountains". You could definately get nicer mountains with less tris.
- Mon Jan 23, 2012 9:41 am
- Forum: Competitions
- Topic: UrtJumpers - CMM Jump mapping - Progress report
- Replies: 76
- Views: 193732
Re: UrtJumpers - CMM Jump mapping - Progress report
Hmm, will you make the cave with trisoup instead of those simple blocks? It would look much better.