Search found 195 matches

by banksy
Wed Oct 30, 2013 10:18 am
Forum: Alpha
Topic: ut4_slide
Replies: 12
Views: 32939

Re: ut4_slide

Hahaha i cant do teamspeak but I can do irc
by banksy
Wed Oct 30, 2013 2:45 am
Forum: Alpha
Topic: ut4_slide
Replies: 12
Views: 32939

Re: ut4_slide

Skuzzz, those are the spots I was thinking. Haha. Xandaxs, I have compiled it, although the lighting is awful, and all jpg textures won't show for some off reason. Whereas all tga will. Not sure why this always tends to happen. I can give you the current compile although it may be hard to work your ...
by banksy
Tue Oct 29, 2013 11:40 pm
Forum: Alpha
Topic: ut4_slide
Replies: 12
Views: 32939

Re: ut4_slide

Thanks guys! And yeah swiitan, I think this becoming more of a team survivor map haha. But for the purpose of multiple uses, where do you guys suggest I put flags?
by banksy
Tue Oct 29, 2013 10:14 am
Forum: Alpha
Topic: ut4_slide
Replies: 12
Views: 32939

Re: ut4_slide

Just an update, although it doesnt look too different, you would be surprised at how much has been done, nearly all indoor way points have been completed, and all thats really left is texturing, detailing, modelling and clipping. Screen Shot 2013-10-29 at 8.37.55 PM.jpg Screen Shot 2013-10-29 at 8.3...
by banksy
Tue Oct 29, 2013 5:54 am
Forum: Pre-alpha and concepts
Topic: ut4_Mongolia (Still a long way away)
Replies: 13
Views: 36319

Re: ut4_Mongolia (Still a long way away)

the Cs map is named 'Aztec'. whereas mine is 'Aztech' as unvanquished is based around a futuristic human race who are fighting against an alien race, so the 'tech' part suggests the map although revolving around a Mayan theme, also has to do with technology.
by banksy
Mon Oct 28, 2013 9:13 am
Forum: Pre-alpha and concepts
Topic: ut4_Mongolia (Still a long way away)
Replies: 13
Views: 36319

Re: ut4_Mongolia (Still a long way away)

this project has ended, but the fact you have shown interest may lead me to working on it again... right now I am only working on my main map, ut4_slide which is coming along very nicely. Ut4_cargo has a completed layout, it is just bare and needs a lot of touching up as well as many details. I am a...
by banksy
Mon Oct 14, 2013 10:04 am
Forum: Mapping Discussions
Topic: Design Process
Replies: 89
Views: 637375

Re: Design Process

story of my life
by banksy
Mon Sep 23, 2013 10:46 am
Forum: Pre-alpha and concepts
Topic: Screenshots
Replies: 259
Views: 335886

Re: Screenshots

Cheers John. I'll try fit in some time to work on it. Just difficult with my obsession with GTA V right now. Brilliant game! hahaha

Played UrT for the first time in 6 months yesterday, fair to say im very rusty, not to mention I was playing on 3G internet haha.
by banksy
Sun Sep 22, 2013 5:22 am
Forum: Pre-alpha and concepts
Topic: Screenshots
Replies: 259
Views: 335886

Re: Screenshots

Just another update, mostly fixed up the indoor areas, as well as opening up some cramped spots. As you can see, much texturing needs to be done, as well as many many details, such as windows, models, lighting, etc.
Of course it still looks bare!
by banksy
Mon Aug 26, 2013 1:10 am
Forum: Welcome to CMM
Topic: A short note!
Replies: 5
Views: 14014

Re: A short note!

Hello and welcome!