Search found 111 matches
- Thu Nov 17, 2011 1:52 am
- Forum: Beta
- Topic: ut4_poland_b4 [test server available]
- Replies: 52
- Views: 117530
Re: ut4_poland_b4 [test server available]
Here's my feedback in images: m It includes: - a couple shots about VIS and area(s) that could maybe use improvement on this? - clipping so people don't get snagged on walls - awkwardly spaced light poles - other notes and ideas, the most major of which is my suggestion for what to block off for TS ...
- Wed Nov 16, 2011 9:37 pm
- Forum: Suggestions and ideas
- Topic: CMM - map validation service
- Replies: 28
- Views: 58576
Re: CMM - stamp of quality for maps
Rayne, Johnny is talking about a technical 'map validator' to check that there are no obvious technical errors. So the idea of a "gameplay - appearance - performance" certification would be a separate one. My opinion is that a certification like that would be a lot of work, as well as very...
- Wed Nov 16, 2011 7:39 am
- Forum: Beta
- Topic: ut4_oaks_b2
- Replies: 48
- Views: 126798
Re: ut4_oaks_b2
Admittedly Cham has a slower older cpu. But he says he does not experience the drops in other standard competition maps. If it makes you feel any better, Poland is completely unplayable for him (insane fps drops).
- Wed Nov 16, 2011 7:36 am
- Forum: Suggestions and ideas
- Topic: CMM - map validation service
- Replies: 28
- Views: 58576
Re: CMM - stamp of quality for maps
Oh ok. I mean when I saw those seals I was getting the sense that you meant like slapping those on the loading screens or something lol
- Tue Nov 15, 2011 10:13 pm
- Forum: Beta
- Topic: ut4_oaks_b2
- Replies: 48
- Views: 126798
Re: ut4_oaks_b2
I wonder if not having the bumpy files and running the bumpy client causes poorer performance. Because pnk|Cham and fn|Champ (no relation lol) both were getting 40 and below FPS while doing this, and really bad fps drops that were causing them black bars and unplayability. Now it could be if they ha...
- Tue Nov 15, 2011 10:06 pm
- Forum: Suggestions and ideas
- Topic: CMM - map validation service
- Replies: 28
- Views: 58576
Re: CMM - stamp of quality for maps
I think you should reconsider this idea. I'm not saying you shouldn't do it, but you should do it wisely and carefully. First of all, many of the things you listed to be checked should honestly be done in a computer program, not by humans. You could (find someone to) write a computer program similar...
- Tue Nov 15, 2011 9:49 pm
- Forum: Beta
- Topic: ut4_oaks_b2
- Replies: 48
- Views: 126798
Re: ut4_oaks_b2
If you run bumpy client and you don't have the bumpy files on your client, what happens?
- Tue Nov 15, 2011 5:19 am
- Forum: Radiant
- Topic: Precipitation question
- Replies: 6
- Views: 8403
Re: Precipitation question
enablePrecip is likely just an integer, not some kind of bitwise thing. Less than 1 equals off, 1 equals rain, greater than 1 equals snow (Most likely, you could test).
- Tue Nov 15, 2011 5:17 am
- Forum: Beta
- Topic: ut4_oaks_b2
- Replies: 48
- Views: 126798
Re: ut4_oaks_b2
As long as servers having it and clients not having it, or clients having it and servers not having it doesn't cause any problems then it's ok. I guess all that will happen is that non-bumpy players will never see it, and... they don't get kicked off the server for impure do they (when the server ha...
- Mon Nov 14, 2011 8:43 pm
- Forum: Urban Terror Discussions
- Topic: FTW map competition stuff
- Replies: 11
- Views: 33043
Re: FTW map competition stuff
It's not a fail if you keep trying