Search found 285 matches

by flajeen
Sat Jan 21, 2012 10:57 pm
Forum: Textures / images
Topic: Texture pack, volume 2
Replies: 24
Views: 51408

Re: Texture pack, volume 2

It might be but I rarely see a 2shared download link...
by flajeen
Sat Jan 21, 2012 10:53 pm
Forum: Competitions
Topic: UrtJumpers - CMM Jump mapping - Progress report
Replies: 76
Views: 193304

Re: UrtJumpers - CMM Jump mapping - Progress report

Looks like I need to start mine...
by flajeen
Sat Jan 21, 2012 10:47 pm
Forum: Textures / images
Topic: Texture pack, volume 2
Replies: 24
Views: 51408

Re: Texture pack, volume 2

It's really lame what happened to Megaupload... It was one of the best sharing sites, I hope Mediafire doesn't go away aswell...
by flajeen
Mon Jan 16, 2012 1:11 pm
Forum: Mapping Discussions
Topic: Compiling Setup
Replies: 6
Views: 25669

Re: Compiling Setup

bounce 99, nothin more
by flajeen
Thu Jan 12, 2012 8:48 pm
Forum: Radiant
Topic: func_bobbing issue
Replies: 3
Views: 6230

Re: func_bobbing issue

I can't understand what you want, you want to cover the hole in some gametypes? func_wall does that.
by flajeen
Tue Jan 10, 2012 7:40 pm
Forum: Competitions
Topic: UJ/CMM 2012 Jumpmapping Contest
Replies: 39
Views: 309251

Re: UJ/CMM 2012 Jumpmapping Contest

Maybe for the Mapping Suite, Rylius, what's your word about this? Maybe after the contest this should be done with the help of some jumpers
by flajeen
Tue Jan 10, 2012 2:29 pm
Forum: Competitions
Topic: UJ/CMM 2012 Jumpmapping Contest
Replies: 39
Views: 309251

Re: UJ/CMM 2012 Jumpmapping Contest

lolz
by flajeen
Tue Jan 10, 2012 2:24 pm
Forum: Radiant
Topic: Compiling with GNU Make
Replies: 12
Views: 15268

Re: Compiling with GNU Make

This is for Linux users, Windows users can't use it
by flajeen
Mon Jan 09, 2012 9:02 pm
Forum: Competitions
Topic: UJ/CMM 2012 Jumpmapping Contest
Replies: 39
Views: 309251

Re: UJ/CMM 2012 Jumpmapping Contest

Im in.
by flajeen
Mon Jan 09, 2012 5:38 pm
Forum: Shaders / textures
Topic: Normal mapping for UrT
Replies: 13
Views: 17008

Re: Normal mapping for UrT

I think you can revert the order...