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killhouse - Custom Map Makers
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killhouse

Beta versions of your map
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nemNEMnem
Posts: 271
Joined: Sat Aug 20, 2011 11:11 am
Location: Germany
Contact:

killhouse

Postby nemNEMnem » Sun Sep 18, 2011 7:55 pm

for a big tree, you need a small axe.
--Bob Marley--

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xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal
Contact:

Re: killhouse

Postby xandaxs » Sun Sep 18, 2011 8:41 pm

it's a sniper map?
If so, i could use it :D

I'm re-starting one of my famous fun servers :)
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

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Rayne
Site Admin
Posts: 624
Joined: Wed Aug 17, 2011 5:22 pm

Re: killhouse

Postby Rayne » Sun Sep 18, 2011 8:52 pm

not a box man, anything but a box.

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Delirium
Posts: 366
Joined: Sat Aug 27, 2011 8:37 am
Location: Auckland, New Zealand

Re: killhouse

Postby Delirium » Sun Sep 18, 2011 8:53 pm

Image

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pickles
Site Admin
Posts: 191
Joined: Wed Aug 17, 2011 10:26 am
Location: In the caulk box

Re: killhouse

Postby pickles » Mon Sep 19, 2011 4:34 am


MajkiFajki

Re: killhouse

Postby MajkiFajki » Mon Sep 19, 2011 9:30 am


flajeen
Posts: 289
Joined: Wed Aug 17, 2011 7:13 pm
Location: Évora, Portugal

Re: killhouse

Postby flajeen » Mon Sep 19, 2011 11:58 am

Image

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LynXIII
Posts: 54
Joined: Thu Aug 25, 2011 3:28 pm
Location: DE

Re: killhouse

Postby LynXIII » Mon Sep 19, 2011 1:48 pm

Why is everyone afraid of boxes? :o

I like what I see here, reminds me of the killhouse maps from Rainbow Six or the one from mw1. Propably alot of fun for a 1vs1 or 2vs2. The high place (inside crane?) looks to overpowered though. Remove that spot to keep it simple and on one level. Maybe add a few more height variations (and cover) for some urt jumping moves to surprise the enemies.
I like the visuals, too, apart from that strange wallpaper inside the little house thingy.

I will definetly download this map when its done, for some awesome 1on1 fights with my gaming-buddies. :)

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johnnyenglish
Space cake
Posts: 898
Joined: Wed Aug 17, 2011 9:23 am
Location: Nottingham, England

Re: killhouse

Postby johnnyenglish » Mon Sep 19, 2011 2:49 pm

Is there a download? If there is I can't find it.

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Rayne
Site Admin
Posts: 624
Joined: Wed Aug 17, 2011 5:22 pm

Re: killhouse

Postby Rayne » Mon Sep 19, 2011 3:51 pm

Stick a map ina big box and you can expect bad vis blocking, errors in light maps, bloated BSP file and who knows what not.
"Don't stick a map in a big box" is sacred rule just like "always use the -meta switch"


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