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Also, I've removed the skybox and shader links for now, the shader generator page was being abused and as we're moving towards a ue4 mapping base, they're redundant.

ut4_york

Final versions of Custom Map Maker maps
Snowball
Posts: 6
Joined: Tue Dec 01, 2015 10:34 pm

ut4_york

Postby Snowball » Tue Dec 01, 2015 10:41 pm

Hi all,

I made several maps in the past, but I haven't posted any of them here on the forum. Now I made a new map, and decided to create an account on here to get some feedback.

I tried to keep it pretty basic, with sort of a classic, Abbey-styled look.

It has bot support and most gametypes are available. I'm not sure yet wich gametype is the most suitable.

Image
Image
Image

Here the download: http://www.mediafire.com/download/x49na ... ork_v2.pk3



Please let me know what you think.

Greetings
Last edited by Snowball on Mon Dec 14, 2015 12:19 am, edited 1 time in total.

SkyFolle
Posts: 15
Joined: Sun Dec 22, 2013 5:54 pm

Re: ut4_york

Postby SkyFolle » Fri Dec 04, 2015 11:50 am

im a newbie mapper but i say u something :-)

in first place the link dont work :-)
in second place the map looks too like abbey, made something more 'original', however seem not bad :-)

made a video and more screens, can help ;-)

Snowball
Posts: 6
Joined: Tue Dec 01, 2015 10:34 pm

Re: ut4_york

Postby Snowball » Fri Dec 04, 2015 12:08 pm

Sorry I copied the link from the urban terror website, where I also posted my map, but that link had shortened up and I didn't notice. Here it is again:

http://www.mediafire.com/download/swy9k ... 4_york.pk3


I made some maps in the past wich were all quite original acutally, but they didn't have a really good gameplay, in my opinion. (I might post them here later). That's why I decided to build something standard, and in the style of Abbey because it's one of the best maps.

By the way I have allready discovered some things that I have to improve like the clock without clipping and some areas that are too open, but I still like to hear the opinion of you guys.

SkyFolle
Posts: 15
Joined: Sun Dec 22, 2013 5:54 pm

Re: ut4_york

Postby SkyFolle » Sun Dec 06, 2015 4:34 pm

i've tried the map and seem more something like abbey and austria :-)
i like a lot the closed part, the open part instead have some big area where anyone can camp easly (especially in flag zone)

i made some screen :-)
http://www.mediafire.com/download/bzhoz ... nshots.zip

Snowball
Posts: 6
Joined: Tue Dec 01, 2015 10:34 pm

Re: ut4_york

Postby Snowball » Sun Dec 06, 2015 8:34 pm

Very strange screenshots. I don't have all those bugs. Others don't have it either ( i gave my map to others as well to test it).

Maybe you have to try the map with version 4.2.023.


About the big areas, i'm thinking about this to find a solution.



Greetings

SkyFolle
Posts: 15
Joined: Sun Dec 22, 2013 5:54 pm

Re: ut4_york

Postby SkyFolle » Fri Dec 11, 2015 2:52 pm

also on 4.2.23 give me these leaks...idk why :-/
howevar not bad the map :)

ps. if u want feedback my alpha map here ;)

Snowball
Posts: 6
Joined: Tue Dec 01, 2015 10:34 pm

Re: ut4_york

Postby Snowball » Mon Dec 14, 2015 12:18 am

Hi,

I made some changes in the map and called it version 2.

http://www.mediafire.com/download/x49na ... ork_v2.pk3


Please let me know what you think.




By the way SkyFolle I gave some feedback on your map.

SkyFolle
Posts: 15
Joined: Sun Dec 22, 2013 5:54 pm

Re: ut4_york

Postby SkyFolle » Thu Dec 17, 2015 8:55 pm

wow, nicely done man :-)
i like a lot the arches open-closed, nice covers ;D
its good to me, im for fast maps :P

i dont seen ts mode, but i hope its reduced ;)
ps.the pool was nice :-(


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