
Glass help
Re: Glass help
I meant the same name, as in blueglass and blueglass, not glass1 and glass2 

Re: Glass help
Runamok wrote:I meant the same name, as in blueglass and blueglass, not glass1 and glass2
well that of course will cause problems. When a game runs into 2 shaders that should be used it doesn't knows which one to use so in the end both get dropped or glitches start occurring.
That's why we always tell people to use their maps name in shaders.
Re: Glass help
but that's exactly what I thought he was talking about here
RedSnappa wrote:It works. IT WORKS! Be it known that you MUST make sure to delete .pk3's that have older versions of your shaders in them! They were interfering with my new shader and causing it not to work. This problem is solved now.
Re: Glass help
It is, nobody said it isn't. I think you and i got lost along the way Runa lol
Re: Glass help
ah ok, just he said he took the shader from another map he made 
if both maps are released as is you've got the shader conflict we just talked about, and you didn't tell him not to do that?

if both maps are released as is you've got the shader conflict we just talked about, and you didn't tell him not to do that?

Re: Glass help
Runamok wrote:ah ok, just he said he took the shader from another map he made
if both maps are released as is you've got the shader conflict we just talked about, and you didn't tell him not to do that?
well i didn't thin the actually copied the entire shader along with the name. I figured he either used the same shader or copied the code and changed the names to suit the new map.
Re: Glass help
Does anyone know if alphaGen oneMinusPortal is a valid function? It is the effect I am trying to create.
[LCDLC]Snappa
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem