for example:
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I want to make a half transparent Skybox (Clouds) and a Skybox in the back (Heaven/Horizon)
Second:
What I need to add to a Animap shader to enable shadows on it?
I tried it with:
Code: Select all
textures/alinosperch/jumppad1
{
{
map $lightmap
}
{
animMap 10 <textures>
rgbGen wave inverseSawtooth 0 1 0 10
}
{
animMap 10 <textures>
rgbGen wave sawtooth 0 1 0 10
blendFunc GL_ONE GL_ONE
}
}
and with:
Code: Select all
textures/alinosperch/jumppad1
{
{
map $lightmap
animMap 10 <textures>
rgbGen wave inverseSawtooth 0 1 0 10
}
{
map $lightmap
animMap 10 <textures>
rgbGen wave sawtooth 0 1 0 10
blendFunc GL_ONE GL_ONE
}
}
but it failed on both
