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Electrical arcs

Posted: Sat Nov 05, 2011 1:25 am
by RedSnappa
What is the best way to show arcing electricity as a special effect?

Re: Electrical arcs

Posted: Sat Nov 05, 2011 3:47 am
by theRipper
possibly a scrolling shader

Re: Electrical arcs

Posted: Sat Nov 05, 2011 10:53 am
by VanilleOD
or just a simple anymap ;)

Re: Electrical arcs

Posted: Sat Nov 05, 2011 11:15 am
by Delirium
scrolling shader would be easier, or use NulL's particle studio

Re: Electrical arcs

Posted: Sat Nov 05, 2011 11:59 am
by RedSnappa
Delirium wrote:or use NulL's particle studio

When I have tried that, it slows my framerate to a crawl. I don't really know how to work with it yet though; maybe I am doing something wrong.

Re: Electrical arcs

Posted: Sat Nov 05, 2011 12:29 pm
by Delirium
probably doing something wrong, try not so many particles

Re: Electrical arcs

Posted: Sat Nov 05, 2011 7:59 pm
by xandaxs
there is one on ut4_(s)extremejumps if i recal..

Re: Electrical arcs

Posted: Sun Nov 06, 2011 11:14 am
by pickles
And ut4_spacejumps has some

Re: Electrical arcs

Posted: Sun Nov 06, 2011 5:50 pm
by xandaxs
the one on spacejumps is bad looking,! :/
Look @ (s)extremejumps.

Re: Electrical arcs

Posted: Mon Nov 07, 2011 10:51 am
by gsigms
"Edge of Forever" has nice ones: http://www.simonoc.com/pages/design/maps_q3/moteof.htm

http://www.youtube.com/watch?v=VK3K0bZKXLw

beware the map might crash with urt, I had to play it with a vanilla q3