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acommon pack

Posted: Sun Jan 22, 2012 6:58 pm
by xandaxs
DOWNLOAD LINK:
http://dl.winorwin.net/acommon_v1.rar

As written on the ReadMe File:

Code: Select all

|||//////////\\\\\\\\\\|||
|||*** aCommon File ***|||
|||\\\\\\\\\\//////////|||

This pack contains all regular scripts from the common folder plus
some others.

All acommon textures were created using the qer_editor image generator.
You can have access to such feature by being a member of the Custom
Map Makers community (CMM - www.custommapmakers.org).

This pack contains a few other textures and shaders that might help
mappers, either by learning how to do it, or by simply having a common
folder with everything they need.

When packing your map you'll only need to pack the shader file and
the acommon_text folder containing the textures you used.
PLEASE DO NOT MODIFY ANY SHADER UNLESS YOU USE YOUR OWN FOLDER; AS
IT MIGHT BREAK THE FILE AND EVERYONE ELSE USING IT WILL HAVE MISSING
TEXTURES.

All shaders were slightly modified by me. Below you've the names of
everyone who used it/gave it to me.
To have the shaders working, you need to add a line saying
"acommon" to your shaderlist.txt

This Pack has not yet been tested as my compilers are broke; therefore
this pack might be submited to changes and new releases pretty often.
More features might be added to the pack if needed.

If you've any suggestions please e-mail them to me:
xandosilva[at]hotmail[dot]com

*** CREDITS:
-> Fog shader: NuLL
-> Watercaulk, Lavacaulk and Ladder shaders: Moonie
-> White Glass shader: xSm3agol
-> Dark Glass shader: Co0ki3
-> Light Beam shader: DagF
-> Camera shader: Rambetter

***** This Pack contains:
** acommon_text:
-> black (simple 32x32 black image - often needed when making a map)
-> glass_radiosity
-> light_beam_1
-> light_beam_c
-> looking_glass_clear
-> q3a_glass_clear
-> q3a_looking_glass_fog
-> tinfx3
-> white (simple 32x32 white image - often needed when making a map)

** acommon:
-> AreaPortal
-> BotClip
-> Camera
-> Caulk
-> ClusterPortal
-> Cushion
-> DarkFog
-> DarkGlass
-> DoNotEnter
-> FullClip
-> Hint
-> Invisible
-> Ladder
-> LavaCaulk
-> LightBeam
-> LightGrid
-> MetalClip
-> Mirror
-> MissileClip
-> NoDraw
-> NoDrawNonSolid
-> NoDrop
-> NoLightMap
-> Origin
-> PlayerClip
-> Portal
-> Slick
-> Terrain
-> Trigger
-> WaterCaulk
-> WeapClip
-> WhiteFog
-> WhiteGlass

~~ Pack put together by xandaxs ~~
www.winorwin.net

Re: acommon pack

Posted: Sun Jan 22, 2012 8:14 pm
by flajeen
Nice work xan, you should make it a .zip to ensure compatibility for everyone.

Re: acommon pack

Posted: Sun Jan 22, 2012 8:34 pm
by xandaxs
will do for next release!

Re: acommon pack

Posted: Mon Jan 23, 2012 3:21 am
by johnnyenglish
Thats a nice idea xandaxs - will try it when I've got a minute.

Re: acommon pack

Posted: Mon Jan 23, 2012 7:19 am
by xandaxs
Thank you very much!
As my commoners are broke I released it without testing.
Everything should work but ai might have made a mistake somewhere...

Awaiting for your feedback :)

Re: acommon pack

Posted: Sat Feb 04, 2012 12:19 pm
by nemNEMnem
I will try it to bring it into the URT:MP3

but very, very, very good job, xandiboy :D :) :P

Re: acommon pack

Posted: Sun Feb 05, 2012 12:39 am
by xandaxs
I intend to update these...
Modify a few shaders only ;)

No one has requests :(

Re: acommon pack

Posted: Sun Feb 05, 2012 12:46 am
by KroniK
REQUEST:

Playerclip - slick
Playerclip - traction
Lava Fog
Water Fog
Plain White Texture
Plain Black texture

Re: acommon pack

Posted: Sun Feb 05, 2012 11:20 am
by xandaxs
there's a white and black textures already ;)
I'll add the others.

Re: acommon pack

Posted: Sun Feb 05, 2012 11:55 am
by KroniK
xandaxs wrote:there's a white and black textures already ;)
I'll add the others.


There wasn't in the pack I downloaded..... Maybe They just dont work??