This pack contains all regular scripts from the common folder plus some others.
All acommon textures were created using the qer_editor image generator. You can have access to such feature by being a member of the Custom Map Makers community (CMM - www.custommapmakers.org).
This pack contains a few other textures and shaders that might help mappers, either by learning how to do it, or by simply having a common folder with everything they need.
When packing your map you'll only need to pack the shader file and the acommon_text folder containing the textures you used. PLEASE DO NOT MODIFY ANY SHADER UNLESS YOU USE YOUR OWN FOLDER; AS IT MIGHT BREAK THE FILE AND EVERYONE ELSE USING IT WILL HAVE MISSING TEXTURES.
All shaders were slightly modified by me. Below you've the names of everyone who used it/gave it to me. To have the shaders working, you need to add a line saying "acommon" to your shaderlist.txt
This Pack has not yet been tested as my compilers are broke; therefore this pack might be submited to changes and new releases pretty often. More features might be added to the pack if needed.
If you've any suggestions please e-mail them to me: xandosilva[at]hotmail[dot]com
*** CREDITS: -> Fog shader: NuLL -> Watercaulk, Lavacaulk and Ladder shaders: Moonie -> White Glass shader: xSm3agol -> Dark Glass shader: Co0ki3 -> Light Beam shader: DagF -> Camera shader: Rambetter
***** This Pack contains: ** acommon_text: -> black (simple 32x32 black image - often needed when making a map) -> glass_radiosity -> light_beam_1 -> light_beam_c -> looking_glass_clear -> q3a_glass_clear -> q3a_looking_glass_fog -> tinfx3 -> white (simple 32x32 white image - often needed when making a map)