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skybox problem

Having a problem with a shader or texture
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ailmanki
Posts: 15
Joined: Mon Feb 27, 2012 4:06 am
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Re: skybox problem

Postby ailmanki » Sun Mar 04, 2012 8:51 pm

The shaderscript is correct, you must rename nem_dust_lt.tga to nem_dust_lf.tga
Its not following same name pattern as for the right side..

I first though something is wrong with the tga, but I couldnt find anything special, so I made a small testmap, and it did not appear either (well in ET).. So I inspected filenames :)

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nemNEMnem
Posts: 271
Joined: Sat Aug 20, 2011 11:11 am
Location: Germany
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Re: skybox problem

Postby nemNEMnem » Mon Mar 05, 2012 4:06 pm

THANKS ALIMANKI :D

now everything works fine :D
now i just have to play arround with terragen and terragen 2, and i will bring out some days a skyboxpack, cause, be true: you know everyskybox in the q3skypack, too ;)
for a big tree, you need a small axe.
--Bob Marley--


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