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Skybox Clouds problem

Posted: Tue Oct 16, 2012 5:15 pm
by xandaxs
Hey guys!

I am wondering if it is possible to have the clouds just on the top of the skybox, is it?
I just don't want it to come from the bottom as it is on this screenshot:
shot0000.jpg


Looks really bad like that :x

Here's the shader I am using:

Code: Select all

textures/axanjumps/skybox
{
    qer_editorimage textures/xanjumps/skybox/ruins_ft.jpg
    surfaceparm noimpact
    surfaceparm nolightmap
    q3map_globaltexture
    q3map_lightsubdivide 256
    q3map_skylight 200 2
    surfaceparm sky
    q3map_sunExt 1 1 1 100 350 40 3 16
    skyparms textures/xanjumps/skybox/ruins - -
   {
      map textures/xanjumps/skybox/clouds.tga
      tcMod scale 4 4
      tcMod scroll 0.015 0.015
      blendFunc GL_ONE GL_ONE
   }
}


Thanks!

Re: Skybox Clouds problem

Posted: Tue Oct 16, 2012 10:08 pm
by ValkoVer
IIRC there's trick to hide clouds on bottom somehow, its used on mandolin as example. Check out these example maps: http://robotrenegade.com/q3map2/downloads/samples/maps/

Re: Skybox Clouds problem

Posted: Fri Dec 28, 2012 11:14 pm
by xandaxs
Talked to MajkiFajki about it.

He said they animated their skyboxes.
NuLL in Mandolin, Clatoo in Paris, skaz in Beijing, etc...

I'll make some experiments and post here the results...