Hi.
I've seen ur tutorial about the sky but I can't do it.
It wont load it etc.
What to do so I add it to my map?
Skybox
- johnnyenglish
- Space cake
- Posts: 898
- Joined: Wed Aug 17, 2011 9:23 am
- Location: Nottingham, England
Re: Skybox
Go here
The CMM wiki
In the search box type skybox and you'll find lots of informaton about skybox's - if you'd like to select a skybox from the cmm selection, try Skybox library
The CMM wiki
In the search box type skybox and you'll find lots of informaton about skybox's - if you'd like to select a skybox from the cmm selection, try Skybox library
Re: Skybox
I still don't get it.
The only thing I have to do is to put the folder (ely_cloudtop) in the env folder and move the shade rto my scripts folder? Done?
The only thing I have to do is to put the folder (ely_cloudtop) in the env folder and move the shade rto my scripts folder? Done?
- johnnyenglish
- Space cake
- Posts: 898
- Joined: Wed Aug 17, 2011 9:23 am
- Location: Nottingham, England
Re: Skybox
.. and texture the brushes you wish to be a sky with the sky texture.
Re: Skybox
hi, after time of inactivity im back mapping...i read i can do light with skybox without put light entitys, so why map its darky? skybox its not missed, but seems it dont do light :/
this is my shader for sky (changing values dont modify light...)
i hope in help
this is my shader for sky (changing values dont modify light...)
i hope in help
- Spoiler: show
Re: Skybox
This is the skybox shader from my recent map Hellhouse. Modify as needed and remember to include your shader file in shaderlist.txt or it will not work.
Code: Select all
textures/hellhouse/skybox
{
qer_editorimage textures/hellhouse/skybox.tga
q3map_skylight 10 5
q3map_sunExt 0.9 0.9 0.9 200 340 30 5 16
skyparms env/hellhouse/hellhouse 512 -
surfaceparm noimpact
surfaceparm nolightmap
surfaceparm nomarks
surfaceparm sky
}
[LCDLC]Snappa
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem
Re: Skybox
thx i solved fixing qer_editorimage