I'm trying to make something like a control room which has multiple monitors (displaying different parts of the map) aligned beside each other
I have no trouble making the monitors as I looked at how rambetter made them in icyjumps5d and imitated him. However, when I put 2 monitors beside each other, the 2nd monitor takes it's broadcast from the same misc_portal_camera as the 1st one and shifts it by the same distance that separates the 2 monitors
It doesn't matter how far I put them apart, only the shift value changes
Anyone can help me with this?
Thanks in advance
Having a problem with a shader or texture
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