I've tried hinting and it didn't work...
DagF told me about a technique, like making the skybox brush detailed, surrounded by structural brushes and then create a hollow box below the map with _skybox entity inside of it and texture it with the skybox thing..
Didn't work for me though
Teach us how to do those "light (beams?)" that come out of lamps, like if you see the light...
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya