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Got any tutorial/article requests? - Custom Map Makers
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Got any tutorial/article requests?

For all topics related to using or installing radiant
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Delirium
Posts: 366
Joined: Sat Aug 27, 2011 8:37 am
Location: Auckland, New Zealand

Got any tutorial/article requests?

Postby Delirium » Fri Nov 25, 2011 12:23 pm

JE gave me an Idea from his post in my other thread on -radbump.

If you want any tutorial/article requests please post them. I'm going to write a bunch over the next few weeks while I'm not mapping.

Btw I've done the layout one, I'm just perfecting it ^-^
Image

MajkiFajki

Re: Got any tutorial/article requests?

Postby MajkiFajki » Fri Nov 25, 2011 12:26 pm

- Shader stages
- Skybox shaders

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johnnyenglish
Space cake
Posts: 898
Joined: Wed Aug 17, 2011 9:23 am
Location: Nottingham, England

Re: Got any tutorial/article requests?

Postby johnnyenglish » Fri Nov 25, 2011 12:33 pm

Brushwork - tips, shorcuts and techniques
Compiler options - like the dirt options and all the other stuff that's not really well known
Ways to light a map

I could probably suggest more.

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ValkoVer
Posts: 176
Joined: Mon Aug 22, 2011 11:01 am
Location: Poland

Re: Got any tutorial/article requests?

Postby ValkoVer » Fri Nov 25, 2011 3:09 pm

How to make good nmap using crazybump :3
Some single, simple, tips and tricks.
How to make cave.

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DagF
Posts: 277
Joined: Thu Aug 18, 2011 8:40 am
Location: Norway
Contact:

Re: Got any tutorial/article requests?

Postby DagF » Fri Nov 25, 2011 3:32 pm

I got an idea for more like an article if you dont mind.

How you think when you analyze a layout.
-couse you see aspects of layouts i can not see no mater how hard im looking for it, but i can see it when you have told me.
Image

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Rayne
Site Admin
Posts: 624
Joined: Wed Aug 17, 2011 5:22 pm

Re: Got any tutorial/article requests?

Postby Rayne » Fri Nov 25, 2011 3:47 pm


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xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal
Contact:

Re: Got any tutorial/article requests?

Postby xandaxs » Fri Nov 25, 2011 11:17 pm

I wanna know how to fix this:

shot0027.jpg

shot0028.jpg

shot0029.jpg


It's a jump map, i don't want people to see that other part of the map by those windows, especially because it is caulked...
What can i do?
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

User avatar
Delirium
Posts: 366
Joined: Sat Aug 27, 2011 8:37 am
Location: Auckland, New Zealand

Re: Got any tutorial/article requests?

Postby Delirium » Sat Nov 26, 2011 6:26 am

Thanks for your suggestions, You should hint your map properly or try remove those glass windows and put them in a position where you can't see another side of the map
Image

User avatar
Delirium
Posts: 366
Joined: Sat Aug 27, 2011 8:37 am
Location: Auckland, New Zealand

Re: Got any tutorial/article requests?

Postby Delirium » Sat Nov 26, 2011 7:36 am

Keep them suggestions flooding in.
Image

User avatar
xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal
Contact:

Re: Got any tutorial/article requests?

Postby xandaxs » Sat Nov 26, 2011 8:08 am

I've tried hinting and it didn't work...
DagF told me about a technique, like making the skybox brush detailed, surrounded by structural brushes and then create a hollow box below the map with _skybox entity inside of it and texture it with the skybox thing..
Didn't work for me though :(

@Delirium:
Teach us how to do those "light (beams?)" that come out of lamps, like if you see the light...
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image


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