bsp2aas - problem
Posted: Sat Nov 26, 2011 12:05 pm
hi guys, i have an idea to a gametype, but that later.
problem is this error:
but i have 3 info_deathmatches and 1 light inside... also there are 12, not 24 brushes inside...
what the fuck ist that?
problem is this error:
Code: Select all
BSPC version 1.7, Dec 22 1999 19:37:59 by Mr Elusive
bsp2aas: ctctest.bsp to ctctest.aas
-- Q3_LoadMapFromBSP --
Loading map from ctctest.bsp...
creating planar surface planes...
searching visible brush sides...
0 brush sides0 brush sides textured out of 72
-------- Brush CSG ---------
24 original brushes
24 output brushes
-------- Brush BSP ---------
24 brushes
50 visible faces
0 nonvisible faces
144 total sides
Win32 multi-threading
1 threads max
depth first bsp building
47 splits
65 KB of peak total bsp memory
BSP tree created in 0 seconds
------- Prune Nodes --------
14 pruned nodes
---- Node Portalization ----
33 nodes portalized
0 tiny portals
6 KB of portal memory
24 KB of winding memory
------ FloodEntities -------
WARNING: no entities inside
**** leaked ****
but i have 3 info_deathmatches and 1 light inside... also there are 12, not 24 brushes inside...

what the fuck ist that?