[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 113: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
Shooter entities - Custom Map Makers
Welcome to CMM

We've created a Custom Map Makers Discord channel, if you'd like to join us on the CMM Discord Channel, click here

Shooter entities

For all topics related to using or installing radiant
RedSnappa
Posts: 323
Joined: Sun Aug 21, 2011 12:10 pm
Location: North Carolina (USA)

Shooter entities

Postby RedSnappa » Mon Feb 20, 2012 1:09 am

In Radiant, I have three shooter entities: shooter_grenade, shooter_plasma, and shooter_rocket. I can't get them to work. Are they disabled?
[LCDLC]Snappa
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem

User avatar
Rylius
King wiki
Posts: 232
Joined: Wed Aug 17, 2011 8:14 pm
Location: Germany
Contact:

Re: Shooter entities

Postby Rylius » Mon Feb 20, 2012 2:42 pm

They're legacy stuff from Q3, don't work in UrT.

RedSnappa
Posts: 323
Joined: Sun Aug 21, 2011 12:10 pm
Location: North Carolina (USA)

Re: Shooter entities

Postby RedSnappa » Tue Feb 21, 2012 2:56 am

Do you know of anything else that doesn't work so I can edit them out of my entity list?
[LCDLC]Snappa
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem

User avatar
Rylius
King wiki
Posts: 232
Joined: Wed Aug 17, 2011 8:14 pm
Location: Germany
Contact:

Re: Shooter entities

Postby Rylius » Tue Feb 21, 2012 9:20 am

ammo_*, holdable_*, item_*, shooter_*, weapon_*

User avatar
KroniK
Posts: 169
Joined: Tue Dec 06, 2011 9:44 pm
Location: Fairbanks, Alaska, USA

Re: Shooter entities

Postby KroniK » Tue Feb 21, 2012 10:59 am

I thought that weapon_ and ammo_ worked....
"I still miss my ex girlfriend, but my aim is improving."

User avatar
Rylius
King wiki
Posts: 232
Joined: Wed Aug 17, 2011 8:14 pm
Location: Germany
Contact:

Re: Shooter entities

Postby Rylius » Tue Feb 21, 2012 11:03 am

I want to see you with a BFG in UrT lol

flajeen
Posts: 289
Joined: Wed Aug 17, 2011 7:13 pm
Location: Évora, Portugal

Re: Shooter entities

Postby flajeen » Tue Feb 21, 2012 2:58 pm

... were you saying? :lol:
Attachments
shot0010.jpg
Image

User avatar
Rylius
King wiki
Posts: 232
Joined: Wed Aug 17, 2011 8:14 pm
Location: Germany
Contact:

Re: Shooter entities

Postby Rylius » Tue Feb 21, 2012 3:01 pm


User avatar
xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal
Contact:

Re: Shooter entities

Postby xandaxs » Tue Feb 21, 2012 4:20 pm

wait, what? O_O
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

RedSnappa
Posts: 323
Joined: Sun Aug 21, 2011 12:10 pm
Location: North Carolina (USA)

Re: Shooter entities

Postby RedSnappa » Tue Feb 21, 2012 6:15 pm

I forget which files I have to edit to change what shows up in Radiant's menu. I know q3.game/baseq3/entities and q3.game/baseq3/urbanterror, but what else?
[LCDLC]Snappa
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem


Return to “Radiant”

Who is online

Users browsing this forum: No registered users and 1 guest