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Shooter entities

Posted: Mon Feb 20, 2012 1:09 am
by RedSnappa
In Radiant, I have three shooter entities: shooter_grenade, shooter_plasma, and shooter_rocket. I can't get them to work. Are they disabled?

Re: Shooter entities

Posted: Mon Feb 20, 2012 2:42 pm
by Rylius
They're legacy stuff from Q3, don't work in UrT.

Re: Shooter entities

Posted: Tue Feb 21, 2012 2:56 am
by RedSnappa
Do you know of anything else that doesn't work so I can edit them out of my entity list?

Re: Shooter entities

Posted: Tue Feb 21, 2012 9:20 am
by Rylius
ammo_*, holdable_*, item_*, shooter_*, weapon_*

Re: Shooter entities

Posted: Tue Feb 21, 2012 10:59 am
by KroniK
I thought that weapon_ and ammo_ worked....

Re: Shooter entities

Posted: Tue Feb 21, 2012 11:03 am
by Rylius
I want to see you with a BFG in UrT lol

Re: Shooter entities

Posted: Tue Feb 21, 2012 2:58 pm
by flajeen
... were you saying? :lol:

Re: Shooter entities

Posted: Tue Feb 21, 2012 3:01 pm
by Rylius

Re: Shooter entities

Posted: Tue Feb 21, 2012 4:20 pm
by xandaxs
wait, what? O_O

Re: Shooter entities

Posted: Tue Feb 21, 2012 6:15 pm
by RedSnappa
I forget which files I have to edit to change what shows up in Radiant's menu. I know q3.game/baseq3/entities and q3.game/baseq3/urbanterror, but what else?