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NetRadiant in Windows

Posted: Sat Mar 10, 2012 1:26 am
by RedSnappa
I have NetRadiant downloaded and running, but it doesn't recognize any Urban Terror maps I have made. What do I need to do to it?

Re: NetRadiant in Windows

Posted: Mon Mar 12, 2012 10:46 pm
by flajeen
What do you mean by 'doesn't recognize'? All my maps work fine on NetRadiant, even the ones I made in GtkRadiant 1.5

Re: NetRadiant in Windows

Posted: Tue Mar 13, 2012 1:18 am
by RedSnappa
If I open my maps made in Gtk using Net, it shows nothing. If I make something in Net, save it, and open it in Gtk, it also shows nothing.

Re: NetRadiant in Windows

Posted: Tue Mar 13, 2012 9:58 am
by Douze
Did you configure the editor for Quake III ?

Re: NetRadiant in Windows

Posted: Tue Mar 13, 2012 5:02 pm
by RedSnappa
Not sure how to do that. The UrT pack that the instructions said to download isn't there anymore.

Re: NetRadiant in Windows

Posted: Tue Mar 13, 2012 5:52 pm
by nemNEMnem
ok, if you have netradiant installed (example C:/netradiant) and urban terror (C:/urt)
now download the urt:mp3, if you want (link)
start the installer and point it to your netradiant mainfolder (C:/netradiant), install. now start it, choose as game "Urban Terror" and point it to your urbanterror folder (which means C:/urt and not C:/urt/q3ut4).
Finish.

there is no q3 in the standardedition from netradiant (just nexuiz, darkplaces and xonotic).

Re: NetRadiant in Windows

Posted: Tue Mar 13, 2012 8:37 pm
by RedSnappa
Failed to create log file, check write permissions in Radiant directory.

EDIT: Nevermind that, I got it to recognize my maps. It just says Shader Not Found on all my textures.

Re: NetRadiant in Windows

Posted: Mon Mar 19, 2012 11:32 am
by Douze
Did you add your shaders to shaderlist.txt ?

Re: NetRadiant in Windows

Posted: Sat Mar 31, 2012 3:58 pm
by flajeen
Go to file - Project smthing - and add q3ut4 somewhere

if that doesnt work change your basepath in settings