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Bot support for large/complicated maps - Custom Map Makers
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Bot support for large/complicated maps

For all topics related to using or installing radiant
RedSnappa
Posts: 323
Joined: Sun Aug 21, 2011 12:10 pm
Location: North Carolina (USA)

Bot support for large/complicated maps

Postby RedSnappa » Fri May 31, 2013 5:05 am

[LCDLC]Snappa
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem

User avatar
DagF
Posts: 277
Joined: Thu Aug 18, 2011 8:40 am
Location: Norway
Contact:

Re: Bot support for large/complicated maps

Postby DagF » Fri May 31, 2013 7:56 am

They are note refering to player clip. They are refering to bot clip.
Not sure if you know that?

Have a look here if you havent already: wiki/index.php/Bots:Adding_bots_to_your_map#Using_bot_clip

:)
Image

RedSnappa
Posts: 323
Joined: Sun Aug 21, 2011 12:10 pm
Location: North Carolina (USA)

Re: Bot support for large/complicated maps

Postby RedSnappa » Sat Jun 01, 2013 5:43 am

[LCDLC]Snappa
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem

User avatar
Rayne
Site Admin
Posts: 624
Joined: Wed Aug 17, 2011 5:22 pm

Re: Bot support for large/complicated maps

Postby Rayne » Sat Jun 01, 2013 7:38 pm

Create a simplified version of your map, no details, no brushes bots can't reach, use that as a base to create the bot file.

RedSnappa
Posts: 323
Joined: Sun Aug 21, 2011 12:10 pm
Location: North Carolina (USA)

Re: Bot support for large/complicated maps

Postby RedSnappa » Sun Jun 02, 2013 2:44 am

[LCDLC]Snappa
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem

User avatar
Rayne
Site Admin
Posts: 624
Joined: Wed Aug 17, 2011 5:22 pm

Re: Bot support for large/complicated maps

Postby Rayne » Sun Jun 02, 2013 9:22 am

Remove all decorative stuff you don't need. Leave only the brushes on which bots can actually walk. Barebone map, no details, just slap one simple texture on it so you can test it before making the bot file.
You don't need liquids, if you have a lake in the map you don't want bots to fall in.


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