weird tris count
Posted: Tue Aug 30, 2011 3:56 pm
OK so here's my problem. I made a small winter test landscape to make some pine trees models.
So i finish the models, import into radiant, compile and fire up UrT.
Here's the result


The tris and verts count makes no sense. There's no way that scene is rendering barely 600 triangles.
So i finish the models, import into radiant, compile and fire up UrT.
Here's the result


The tris and verts count makes no sense. There's no way that scene is rendering barely 600 triangles.